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Prog Wars: Command Line

Name: Anonymous 2009-06-20 15:31


//RTS CONCEPT: C vs Java vs LISP vs Scheme vs Python

What units should each army have? What should their building structures be? If enough good ideas are posted, my  game development club might take on this endeavor.

Name: Anonymous 2009-06-20 20:16

>>37
That could be cool, but I think a cool idea would be to make this into a RPG. You could start off as a stripped down language (brainfuck or some simple assembler) and as you move through the levels fighting these other languages you can pick up some of their features i.e. you kill C and get some real program control (you'd start off with a conditional goto), all the way up until you fight the master boss. Which, predictably, is a lisp-interpreter written in lisp.

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