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Prog Wars: Command Line

Name: Anonymous 2009-06-20 15:31


//RTS CONCEPT: C vs Java vs LISP vs Scheme vs Python

What units should each army have? What should their building structures be? If enough good ideas are posted, my  game development club might take on this endeavor.

Name: Anonymous 2009-06-20 17:10

>>21
C - Super-strong, super-fast, fastest build-time, adaptable to any terrain.
C should allow a fast build time, but at the expense of having all your units and buildings randomly backfire and explode. C units should also be the most vulnerable to takeover by the enemy.

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