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New and revolutionary data comression scheme!

Name: Anonymous 2009-06-13 17:17

Infinite compression?

I've always was interested in how compressed files worked and why the compression factor is so low.
The entropy explanation isn't something i would accept without tinkering with the data. The idea of my compression algorithm(currently under development) is to
use algebraic properties of files to express the data in more concise way.
The thing might sound trivial, but its implementation is not.
Normal compression works by splitting FILE and finding redundant pieces to express them in minimum volume.
Imagine a FILE read and converted to arbitrary precision integer. Now consider all the myriad ways to generate said integer. Sounds difficult? Not so much.
1.lets take a Prime Number,e.g. 2 and raise it to power closest to our integer, e.g. 20000. Note the difference from the (FILE-result).
2.Get the smallest difference with the powers available,
and proceed to next step:
3.If the difference is negative: find 2 raised to the power
of X which would close the gap,by substracting it from #1
If the difference is positive just add 2 with closest power to the difference .
The end result could be something like
2^6+2^5-2^3+2^1-2^0=Integer=FILE
Its can be improved further by using other prime numbers powers with the idea of expression taking the least space.
The same thing can be accomplished with arbitrary length floating point numbers like 2^123712.1282 which would converge faster,but will require some fixing to convert to a stable binary result.
Posted by FrozenVoid at 15:37

Name: Anonymous 2009-06-19 11:30

Frozen Void, read ``Meta Math'' by Gregory Chaitin.

Name: Anonymous 2009-06-19 12:02

>>199
Imagine holding a microphone in front of a speaker. That's what happens.

Name: Anonymous 2009-06-19 12:12

>>202
A metaphor that makes sense? I must be on the wrong board.
>>201
I doubt he read it. Scanning his eyes from left to right, and flicking pages, maybe.

Name: Anonymous 2009-06-19 12:29

>>202
An infinite never-ending sound loop that will eventually generate a sound so loud it blows up the universe?

Name: Anonymous 2009-06-19 12:40

>>204
2/10

Name: Anonymous 2009-06-19 12:46

>>204
More like routing the output of a sentience matrix into itself using the power supply as a bridge, creating a feedback loop that enhances intelligence to the point of total omniscient sublimation.

Name: Anonymous 2009-06-19 12:49

>>206
You forgot your sage.

Name: Anonymous 2009-06-19 13:07

>>206
And a lot of noise.

Name: Anonymous 2009-06-21 8:08

Update:MPI and GMP refusing to link with my compiles and i downloaded MAPM, which apparently works.
(I have GCC(install corrupted and refuses to work),DMC(works ok),TCC(fails to work sometimes with function errors,but very fast and produces small .exes))

The problem its converting all files to decimals(which goes 100bytes/second). here is the current code(inpbuf is where file is stored):

M_APM decstr=m_apm_init();printf("Converting number in inpbuf to decimal:\n");
//store multiplier,store current byte,current byte multiply,current decstr copy,
M_APM pow2store=m_apm_init();M_APM pow2base=m_apm_init();M_APM bytexpow=m_apm_init();M_APM decstrcopy=m_apm_init();
//byte multiplier (2^8)^(pos from end:0=1) first bit=1,
M_APM pow2exp=m_apm_init();m_apm_set_long(pow2exp,2L);
unsigned long int curbyte;unsigned long int curpow;unsigned long int pos;

for(pos=(filesize-1);pos;pos--){
curbyte=(unsigned long int)inpbuf[pos];
if(pos%1000==0){printf("Processed %u of %u bytes\n",filesize-pos,filesize);}
//curent byte as int
 m_apm_set_long(pow2base,curbyte);
 //this is multiplier for current byte (2^8)^pos=2^(pos*8)
 m_apm_integer_pow_nr(pow2store,pow2exp,8*((filesize-pos)-1));
 m_apm_multiply(bytexpow, pow2base, pow2store);
 m_apm_copy(decstrcopy,decstr);
m_apm_add(decstr,decstrcopy,bytexpow);
}
printf("Inpbuf succesfuly converted to decimal.\n");
m_apm_free(pow2store);m_apm_free(pow2base);m_apm_free(bytexpow);m_apm_free(decstrcopy);m_apm_free(pow2exp);
char *testbuf=malloc(filesize*26);m_apm_to_integer_string(testbuf,decstr);
fwrite(testbuf,1,strlen(testbuf),output);

Name: Anonymous 2009-06-21 8:14

>>209
I'd like to take the time to remind you nobody gives a shit.

Name: FrozenVoid 2009-06-21 8:16

>>210
In that case you wouldn't bother with a reply.


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Name: Anonymous 2009-06-21 8:44

>>211
There you are mistaken. I bothered with a reply in hopes that you would cease posting in future due to your newly acquired knowledge. Sadly, I think it's fallen on deaf ears.

Name: Anonymous 2009-06-21 8:48

if i had to choose between giving up a hand, my vision, or my hearing i would probably choose my hearing.
i wouldn't be able to stand being blind.
just saying

Name: FrozenVoid 2009-06-21 8:54

>>212 See, you have an agenda. Your "gives a shit" claim is self-contradictory to "I'd like to take the time", but you miss the point of it, pretending to be remote observer and not active participant.



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Name: Anonymous 2009-06-21 9:13

Oh lawdy,
Whoever thought of this is an idiot.

Name: FrozenVoid 2009-06-21 9:24

Just for comparison this is the code i use to convert to hex(0x??), which is far more elegant.
char *hexdata=malloc(filesize*2+2);hexdata[0]='0';long pos;hexdata[1]='x';char tmp_0f;char tmp_f0;
for(pos=0;pos<filesize;pos++){
tmp_f0=(inpbuf[pos]&0xF0)>>4;tmp_0f=(inpbuf[pos]&0x0F);
hexdata[pos*2]=tmp_f0<0x0a?tmp_f0+48:tmp_f0+55;
hexdata[(pos*2)+1]=tmp_0f<0x0a?tmp_0f+48:tmp_0f+55;}



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Name: FrozenVoid 2009-06-21 9:27

However the designers of MAPM allow only decimal input. The result >>209

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Name: Anonymous 2009-06-21 9:41

Jesus Fucking Christ, your unindented, non-monospace code looks bloody disgusting; doesn't it irk you?

Name: FrozenVoid 2009-06-21 9:47

>>218 my normal style is:
char *hexdata=malloc(filesize*2+2);hexdata[0]='0';long pos;hexdata[1]='x';char tmp_0f;char tmp_f0;
for(pos=0;pos<filesize;pos++){tmp_f0=(inpbuf[pos]&0xF0)>>4;tmp_0f=(inpbuf[pos]&0x0F);
hexdata[pos*2]=tmp_f0<0x0a?tmp_f0+48:tmp_f0+55;hexdata[(pos*2)+1]=tmp_0f<0x0a?tmp_0f+48:tmp_0f+55;}
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Name: FrozenVoid 2009-06-21 9:51

Without comments i can view most programs in 1 page and instantly see all variables,etc
for debugging its fairly easy to split offending lines into 2,3 segments and recheck it.

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Name: Anonymous 2009-06-21 10:04

>>220
Good luck tracking down an AI determinism bug in a large scale game- where you didn't write any of the code and the person who did wrote it using your unique ``style''.

Name: FrozenVoid 2009-06-21 10:07

>>221 there is astyle for those who prefer to waste their screen real estate.
My code isn't scrambled. Its predictably ends on delimiters.
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Name: Anonymous 2009-06-21 10:09

>>222
Are you telling me you could find an AI determinism bug if the engine was written like this?

Name: Anonymous 2009-06-21 10:18

>>219
Your ``normal style'' is absolutely unreadable. Please note that other people might want to read your code for some twisted reason, so you should at least try to make it so that my eyes don't bleed when I see your code.

Name: FrozenVoid 2009-06-21 10:18

>>223
If i knew what this "AI determinism" meant (in this context i guess its something like "NPC goes crazy")
 and has minimal reference for the functions employed in code, its easy.
Also, all these formatting can be changed with Astyle in minutes. No need to fuss over a minor point.


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Name: FrozenVoid 2009-06-21 10:20

http://astyle.sourceforge.net/ <--For those who like FIOC and "pretty code"

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Name: Anonymous 2009-06-21 10:25

☣☢ ATTENTION ☢☣

You are being trolled.

♩♪♫♫♬♩♪♫♫♬♩♪♫♫♬

☣☢ ATTENTION ☢☣

Name: Anonymous 2009-06-21 10:27

>>226
You went too far, motherfucker. Don't you dare speak about FIOC, you have no fucking idea what FIOC is and how horrible it is.

Name: FrozenVoid 2009-06-21 10:42

>>228
FIOC is basically what you secretly like, but afraid to admit while you demand FIOC-like style in every language.

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Name: Anonymous 2009-06-21 10:50

>>229
Not FIOC-like style, just any readable style.

Name: FrozenVoid 2009-06-21 10:53

>>230 'Readable' is very subjective. While you read text files, you don't complain that every page is "not properly indented", or do you? You just read them like books.
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Name: Anonymous 2009-06-21 10:54

>>230
No, you are demanding FIOC style exactly. The "variety" of styles you pretend to accept are in fact different in curly braces' placement rules, erase curly braces altogether and you have FIOC, one and only.

Name: needs more sage 2009-06-21 12:32

NO U

Name: Anonymous 2009-06-21 15:54

i facepalm'd hard.
FV will never be able to get a job as a programmer, not even on an unpaid opensource project.

Name: Anonymous 2009-06-22 0:22

Jesus fucking Christ on a pogo stick.

Your mother in a cardboard box.

That is to say, clearly posting this was not a good idea.

Name: FrozenVoid 2009-06-22 3:35

>>235 It wasn't. But nevertheless amusing.
In other news: A new version of my algorithm will be published today which lowers base search times drastically(and very compact).

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Name: FrozenVoid 2009-06-22 10:13

Unfortunately it crashes with exception -1073741819


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Name: Anonymous 2009-06-22 10:21

1073741819
What a long, messy number. Should be compressed.

Name: FrozenVoid 2009-06-22 10:44

GMP: gives this: POLINK: error: Unresolved external symbol '__imp___iob'.
MPI: crashes when used to initaliaze second mp_int variable. exception -1073741819
MAPM: works but its gives corrupted results in output and conversion to decimal very slow
MIRACL:this i'll try next
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Name: FrozenVoid 2009-06-22 11:05

MIRACL refuses to compile with Pelles C.
D:\Program Files\PellesC\Include\miracl.h(249): error #2001: Syntax error: expected ';' but found 'mr_large'.

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