Name: Anonymous 2009-03-08 14:31
Hai /prog/,
I've been coding this game for about a week now. It will be a mass-killing-2D-tile-style-arena-type-doom-clone-multiplayer-game. It is coded in C, and uses SDL (and SDL_mixer), and UDP for the multiplayer thing. Anyway, I finished yesterday the network programming, and it works fine, and it is very fast. Just finished coding the two player local multiplayer thing. Blah blah blah. Sorry I'm tired.
Here's a screen, taken some minutes ago: (with the local multiplayer mode, dsadsada)
http://www.noelshack.fr/voir/010309/lol037858.png
I've been coding this game for about a week now. It will be a mass-killing-2D-tile-style-arena-type-doom-clone-multiplayer-game. It is coded in C, and uses SDL (and SDL_mixer), and UDP for the multiplayer thing. Anyway, I finished yesterday the network programming, and it works fine, and it is very fast. Just finished coding the two player local multiplayer thing. Blah blah blah. Sorry I'm tired.
Here's a screen, taken some minutes ago: (with the local multiplayer mode, dsadsada)
http://www.noelshack.fr/voir/010309/lol037858.png