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Uni Project

Name: Anonymous 2009-03-02 11:33

I'm doing an Programming and Enterprise project for uni for my final piece. While people in chemistry write books about how to possibly solve cancer overthe span of a few books, I have to create a game.
AND make money.
So I'm generally excited, got a good group of four people who know what they're doing, but I'm coding it whereas the others just make textures, models and ideas. I guess I have the most important role.
The group wants to do it for the Xbox Live Marketplace and have really high expectations. Turns out they only let you use C#.
Does the PlayStation allow indie developers to make games too? I've been searching around and couldn't find anything. I would prefer something C or C++ based. Mostly C++ if I can though.

Also what would you recommend doing it on? PlayStation or Xbox?
Which could potentially give the more power to the game? I heard that the PS3 wouldn't allow use of the main graphical chip but Xbox only allows limited use of the main processor.
Also with the PS3 you use some ogl-based toools which I'm not familiar with.

Name: Anonymous 2009-03-02 11:35

Turns out they only let you use C#

Terrible!

Name: Anonymous 2009-03-02 11:48

Programming and Enterprise
I cri'ed.

Name: Anonymous 2009-03-02 11:51

I'm coding it whereas the others just make textures, models and ideas. I guess I have the most important role.
You must be fun to work with.

Name: Anonymous 2009-03-02 12:32

I'm just coding it whereas the others make textures, models and ideas. I guess I have the least important role.
Fixed.

Name: Anonymous 2009-03-02 12:42

>>1
Oh, you want to make a game without have development kits. I guess XNA is your best bet.

Name: FrozenVoid 2009-03-02 12:51

For a school project a small Xbox game will be just fine. It could easily ported back to PC.
Ambitions to develop some epic game are out of place here.
You wouldn't want to study hardware optimization coding tetris clones.
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Uncertainty is the essential, inevitable and all-pervasive companion to your desire to make art. And tolerance for uncertainty is the prerequisite to succeeding

Name: Anonymous 2009-03-02 15:13

Do it on the Wii, with head tracking and stuff like that. That way the game can be total shit but it'll look impressive.

Name: Anonymous 2009-03-02 15:27

DO NOT DO IT FOR PLAYSTATION
ITS SHIT

Name: Anonymous 2009-03-02 15:42

Do it for the atari

Name: FrozenVoid 2009-03-02 15:48

>>10 Its obsolete. The time when it was relevant is long gone: most fans abandoned it.
 
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Name: Anonymous 2009-03-02 17:47

>>1
Turns out they only let you use C#.
That's pretty lame.

I've been searching around and couldn't find anything. I would prefer something C or C++ based. Mostly C++ if I can though.
That's a whole lot lamer. If I were on your project and heard you say that, I'd withdraw from the course. As lame as C# might be, C++ blows and writing in C would not be an effective use of your time.

Name: Anonymous 2011-02-03 8:43

Name: Anonymous 2013-08-31 22:37


He graduated from Berlin's Luisenstädtisches Gymnasium in 1889. He then studied mathematics, physics and philosophy at the universities of Berlin, Halle and Freiburg. He finished his doctorate in 1894 at the University of Berlin, awarded for a dissertation on the calculus of variations (Untersuchungen zur Variationsrechnung). Zermelo remained at the University of Berlin, where he was appointed assistant to Planck, under whose guidance he began to study hydrodynamics. In 1897, Zermelo went to Göttingen, at that time the leading centre for mathematical research in the world, where he completed his habilitation thesis in 1899.

Name: Anonymous 2013-08-31 23:23


κ0 = 1 (in particular 00 = 1), see empty function.

Name: Anonymous 2013-09-01 0:08


The continuum hypothesis states that there is no cardinal number between the cardinality of the reals and the cardinality of the natural numbers, that is, \mathbf{c} = leph_1 = eth_1 (see Beth one). However, this hypothesis can neither be proved nor disproved within the widely accepted Zermelo–Fraenkel set theory, even assuming the Axiom of Choice.

Name: Anonymous 2013-09-01 0:53


Intersection of the sets A and B, denoted A ∩ B, is the set of all objects that are members of both A and B. The intersection of {1, 2, 3} and {2, 3, 4} is the set {2, 3} .

Name: Anonymous 2013-09-01 1:39


Ludwig Wittgenstein questioned the way Zermelo–Fraenkel set theory handled infinities.Wittgenstein's views about the foundations of mathematics were later criticised by Georg Kreisel and Paul Bernays, and investigated by Crispin Wright, among others.

Name: Anonymous 2013-09-01 2:24


Until the late 19th century, the axiom of choice was often used implicitly, although it had not yet been formally stated. For example, after having established that the set X contains only non-empty sets, a mathematician might have said "let F(s) be one of the members of s for all s in X."

Name: Anonymous 2013-09-01 3:09


Hausdorff maximal principle: In any partially ordered set, every totally ordered subset is contained in a maximal totally ordered subset. The restricted principle "Every partially ordered set has a maximal totally ordered subset" is also equivalent to AC over ZF.

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