Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Developing for PS3

Name: Anonymous 2009-01-13 19:52

Hi i don't know anything about programming, at all.

im 22 and want to learn how to program for the ps3. any ideas on where to start? does the cell require a new language to be learnt? of all the different languages out there, do they all run on any one system? (could i code a game in python so that it runs on a ps3?)

any links about programming would be appreciated, im trying to get my head around it.

Name: Anonymous 2009-01-13 21:47

>>19
If you have to use system APIs, that will be different, for graphics, you'll probably want to learn something more portable like OpenGL, since DirectX is Windows-only, and I'm not even sure that Debug PS3s(those which you can develop actual games on) use OpenGL, or if they have their own 3D APIs. The actual C++ language will stay mostly the same across platforms, but the IDE/compiler you use may be different, note that the compilers available on *nix also have windows ports, so you can use that if you chose to use windows when learning.

I suggest you become a proficient programmer first, before you jump into game development. Learn C, know it well, learn some functional languages too for good education(READ SICP), then learn C++.  Now once you understand it all, you should learn the actual libraries for your graphics/multimedia framework you plan on developing on.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List