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Generic algorithms

Name: Anonymous 2008-11-28 11:31

Implement a single function that takes two arguments and returns the bigger of the two. Assume you don't know the type of the  arguments and you don't know if the types can be compared. Assume that if a type can be compared, it will always be implemented by following a single standard. Use the latest standard of your language. Write the simplest program
that will pass an integer 1(one) and a float 1.1(one point one) into the function and write the result to standard output.

Post the compiler you used, the code and the result.
Write what will happen if the max function is called with broken syntax (I'm looking at you C macros).
Write what will happen if the objects of a type can't be compared.

I'll start with C and C++.
Compiler: gcc 4.3.2 20081105 (Red Hat 4.3.2-7)
#include <iostream>
template<class F>
F& max(F& a, F& b) { return (a < b) ? b : a; }
int main() { std::cout << max(1, 1.1) << '\n'; }

Results: Compile time error:
max.cpp: In function ‘int main()’:
max.cpp:6: error: no matching function for call to ‘max(int, double)’

Bad syntax: Standard compile-time error
No comparison: Standard compile-time error about undefined operator<

#define max(a, b) (less(a, b) ? b : a)
#include <stdio.h>
int less(int a, int b) { return a < b; }
int main() { printf("%f\n", max(1, 1.1)); }

Result: Bad output
1.000000
Bad syntax: Depends on the error in the syntax. Can either compile and cause undefined behaviour or fail at compile time with strange syntax errors.
No comparison: Standard compile-time error about an undefined function.

Name: Anonymous 2008-12-03 4:52

>>70
Excuse my C++ but it looks like you don't understand english.
Here's a tested example, my "simple mind" has come up with.
#include <cstdlib>
#include <ctime>
#include <iostream>

using std::cout;
using std::ostream;

struct Fruit
{
    double sweetness;
    double sourness;
    double size;
    Fruit(double _w, double _o, double _s) :
        sweetness(_w),
        sourness(_o),
        size(_s)
    {}

    bool operator<(const Fruit& r) { return size < r.size; };
    friend ostream& operator<<(ostream& o, const Fruit& f);
};

struct Apple :
    public Fruit
{
    Apple() : Fruit(random(), random(), random()) {};
    bool operator<(const Apple& r) { return sweetness < r.sweetness; };
};

struct Lemon :
    public Fruit
{
    Lemon() : Fruit(random(), random(), random()) {};
    bool operator<(const Lemon& r) { return sourness < r.sourness; };
};

struct Sussman
{
    double satori;
    Sussman() : satori(9001) {};
};

struct Abelson
{
    Abelson() {};
    bool operator<(const Sussman& a) { return false; }
};

template<class T>
T& max(T& a, T& b) { return (a < b) ? b : a; };

int main()
{
    srandom(time(0));
    Apple a, other_a; Lemon l, other_l;
    Sussman s;
    cout << "A1 " << &a << " A2 " << &other_a << '\n'
        << "L1 " << &l << " L2 " << &other_l << '\n'
        << max(a, other_a) << '\n'
        << max(l, other_l) << '\n'
        << max((Fruit&)a, (Fruit&)l) << '\n';
    //max(a, s);
    return 0;
}

ostream& operator<<(ostream& o, const Fruit& f)
{
    o << '('
        << f.sweetness << ", "
        << f.sourness << ", "
        << f.size << ')';

    return o;
}

Now. Do you understand what I'm getting at you fucking troglodyte? I'll give you a hint: it's called SoC.

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