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C Roguelike game

Name: Anonymous 2008-11-12 14:43

I've started to code a simple Roguelike game in C but shit tough. First, I'll have to learn to use fucking ncurses. Not that difficult, next step: write the fucking game engine. A shitload of algorithms ( from fucking Dungeon generation to Pathfinding through evolving AI...and worst thing is some shit requires compression algorithms as well ). After I get this shit done, a harder quests will start: class system, quest system and battle system.
I've tried to read some RL games sources but shit is either obsolete ( I've seen inline ASM snippets ) or long as fuck ( Nethack's source...and it's pretty tough to understand, as well )
Can you RL programmers tell me where to start? I feel lost.

Name: Anonymous 2013-06-19 5:09

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Name: Anonymous 2013-06-19 5:16

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Name: Anonymous 2013-06-19 5:23

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Name: Anonymous 2013-06-19 5:30

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Name: Anonymous 2013-06-19 5:37

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Name: Anonymous 2013-06-19 5:44

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Name: Anonymous 2013-06-19 5:51

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Name: Anonymous 2013-06-19 5:57

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Name: Anonymous 2013-06-19 6:04

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Name: Anonymous 2013-06-19 6:12

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Name: Anonymous 2013-06-19 6:19

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Name: Anonymous 2013-06-19 6:26

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Name: Anonymous 2013-06-19 6:33

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Name: Anonymous 2013-06-19 6:40

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Name: Anonymous 2013-06-19 6:47

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Name: Anonymous 2013-06-19 6:54

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Name: Anonymous 2013-06-19 7:00

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Name: Anonymous 2013-06-19 7:07

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Name: Anonymous 2013-06-19 7:14

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Name: Anonymous 2013-06-19 7:21

I ARE ANDRU

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