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Thinking in Sepples Vol. 2

Name: Anonymous 2008-07-06 18:36

I have just finished reading part 2 of this book and I feel so fucking disappointed with the whole language. I thought the standard algorithms would let me avoid writing boring loops. I got predicates and funky syntax instead.
I thought more advanced template techniques were an awesome way to keep type-safety. Nobody mentioned there was no way to indicate what methods were needed by the template (aka concepts in C++0xF).

I thought it would be fun to try some more advanced C++ in a project I'm planning. Now it looks like it would be fucking painful. Is there anyone in here with professional C++ experience with those features? Are these features worth using in the long run?

Name: Anonymous 2008-07-07 11:24

>>6
[quote]In what areas? Examples badly needed. [/quote]
>>8
[quote]In what way is Obj-C convoluted? It does lack some useful features, but what is there is pretty solid. Ocaml is pretty ugly but I would pick it any day before C++.[/quote]
http://www.podval.org/~sds/ocaml-sucks.html
This sums it up.
I admit I don't have much experience with Obj-C but I had problems using it.

>>8
[quote]Obj-C++[/quote]
This looks interesting. If I could interface with boost then it would be awesome.
[quote]What resource constraints? [/quote]
Memory and response time. I have a couple of big, weighted graphs and I have to walk through them almost constantly with A* and dijkstra. The graphs are changed relatively infrequently.

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