Things you would know by now if you had been paying attention:
* Consolas doesn't support line drawing characters, and therefore sucks.
* Fuck Comic Sans with a rusty knife.
* Anyone who uses a non-monospaced font for coding is an asshole.
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Anonymous2008-02-14 21:08
monaco
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Anonymous2008-02-14 21:58
Seconding Monaco. Too bad it looks FUCKING HUGE under Windows for some reason. I'd like to be able to use the same font on all of my terminals.
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Anonymous2008-02-14 23:23
Terminus
Size 24
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Anonymous2008-02-14 23:46
Comic Sans
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Anonymous2008-02-14 23:58
Impact
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Anonymous2008-02-15 0:15
DejaVu Sans Mono
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Anonymous2008-02-15 0:46
Inconsolata is a nice font. I don't bother with monospace for Sepples, since there's generally nothing to line up in it (unlike Lisp, for example). I use the default fixed-pitch and variable width fonts in Acme a lot.
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Anonymous2008-02-15 0:57
DejaVu Sans Mono
I second the idea that anyone who codes in a non-monospaced font is an asshole.
Use tabs for indentation and spaces for aligning, so that people of all tab-size preferences can read your code clean and aligned, and those who convert tabs to spaces anyway won't notice.
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Anonymous2008-02-15 1:25
Wingdings 3
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Anonymous2008-02-15 4:19
DejaVu Sans Mono (for my X11 terminals)
>>5 * Anyone who uses a non-monospaced font for coding is an asshole.
ONE WORD THE FORCED INDENTATION OF CODE!!!!!111
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Anonymous2008-02-15 4:43
Dearest /prog/,
am I the only one who's enraged and indignant because of the simple fact that the left and right parentheses in DejaVu Sans Mono ARE NOT FUCKING SYMMETRICAL?
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Anonymous2008-02-15 4:48
>>16 am I the only one who's enraged and indignant because of the simple fact that the left and right parentheses in DejaVu Sans Mono ARE NOT FUCKING SYMMETRICAL?
Yes.
What the fuck is wrong with the guy linked to in the OP, all of his example fonts are so blurry I got a headache after a few seconds of looking at them. The edges aren't sharp, it feels like my eyes are getting unfocused.
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Anonymous2008-02-15 5:46
>>19
software patents prevent free software from shipping beautiful hinted font renderers.
>>25
Subpixel rendering, OTOH, is mandatory for vector fonts.
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Anonymous2008-02-15 14:11
>>25
Too smooth, almost so that you can't see a sharp distinct border between the glyph and its background. The same thing happens when I use a CRT instead of an LCD, the blurriness gives me fatigue. I guess I'm just used to sharp pixel edges.