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VisualC++, Roguelikes, and Me...

Name: Anonymous 2008-02-06 22:53

Okay... am I retarded?  i want to make a roguelike, right?  lots of CS students used to do that anyway...  But I've downoaded all kinds of Roguelike's source codes, and tried to compile them, only to be missing all sorts of shit.  am I wrong to think this stuff would be in the source files?  or should they not tell me extra things i should DL, b/c they don't.  hell, IVAN even had its own VisualC++ 6 project which i loaded and it STILL didn't work.  I have little experience using VisualC++ (8, right now) so i don't know if I'm stupid, or these people just submit their source code when it doesn't compile...

Name: Anonymous 2008-02-07 17:28

>>11
Roguelikes are one of the hardest kinds of games to design, both in terms of program design and game design.

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