So, I'm reading some source code from Plan 9, and I just realized that it's nearly uncommented. I expected a little more from Rob Pike.
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Anonymous2008-01-16 7:20
Some code doesn't need to be commented. Explaining what well-written code does is like the classic example of overcommenting, "i++; /* increment i by 1 */".
(I don't believe that Activision would have that sort of code though. Game programmers generally aren't on the level of the Plan 9 guys.)