Name: Anonymous 2007-12-21 20:38
Here's the deal, /prog/. Over the winter break, I have decided I want to practice and expand my skills, and as such, design a small applet type game using C++. Now, i am fluent in C++, and MFC, but MFC wouldn't exactly be ideal for this. I fully intend for the game to be 2D Sprite based.
What should I look into, what should I use, and how should I go about things? I've heard openGL would work well, is there anything else I ought to remain cognizant of?
What should I look into, what should I use, and how should I go about things? I've heard openGL would work well, is there anything else I ought to remain cognizant of?