Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Programming games under BBCode

Name: Anonymous 2007-12-04 5:39

Although so far this board only managed to provide textual interface and utilities in BBCode, how about trying to extend it to 3d interfaces with DX10 output?

Name: Anonymous 2007-12-04 5:58

BBCODE already supports DirectX, OpenGL support, on the other hand, is pretty minimal:


 ____                            __    __   __    
/\  _`\   __                    /\ \__/\ \ /\ \   
\ \ \/\ \/\_\  _ __    __    ___\ \ ,_\ `\`\/'/'  
 \ \ \ \ \/\ \/\`'__\/'__`\ /'___\ \ \/`\/ > <    
  \ \ \_\ \ \ \ \ \//\  __//\ \__/\ \ \_  \/'/\`\ 
   \ \____/\ \_\ \_\\ \____\ \____\\ \__\ /\_\\ \_\
    \/___/  \/_/\/_/ \/____/\/____/ \/__/ \/_/ \/_/



 _____                          ____    __       
/\  __`\                       /\  _`\ /\ \      
BBCODE_StartOpenGL() - could not load OpenGL susbsystem

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List