Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

hai guyz i can program

Name: Anonymous 2007-11-26 22:35

#include <cstdlib>
#include <iostream>

using namespace std;

int main(int argc, char *argv[])
{
    init:
         string player_a;
         string player_b;
         int a_hp = 100;
         int b_hp = 100;
         int a_poison = 0;
         int b_poison = 0;
         int attack = 0;
         int turn = 0;
    name:
         cout << "Name PLAYER 1: ";
         cin >> player_a;
         cout << "Name PLAYER 2: ";
         cin >> player_b;
         cout << "------------------" << endl;
    disp:
         if (a_hp < 1) {
               goto b_win;  
         }
         if (b_hp < 1) {
               goto a_win;  
         }
         cout << player_a << ": " << a_hp << endl;
         cout << player_b << ": " << b_hp << endl;
         cout << "------------------" << endl;
         if (turn == 0) {
                  turn = 1;
                  goto a_turn;
         }
         if (turn == 1) {
                  turn = 0;
                  goto b_turn;        
         }
    a_turn:
           cout << player_a << "'s turn:" << endl;
           if (a_poison == 1) {
                        cout << "* * * * * * * * * * * * * *" << endl;
                        cout << "You've been hurt by poison!" << endl;
                        cout << " * * * * * * * * * * * * *" << endl;
                        a_hp -= 2;
           }
           cout << "1. Poison Strike" << endl;
           cout << "2. Fury Slash" << endl;
           cout << "Your move: ";
           cin >> attack;
           cout << "------------------" << endl;
           switch (attack) {
                  case 1: goto poison; break;
                  case 2: goto slash; break;
                  default: goto fail; break;      
           }
    b_turn:
           cout << player_b << "'s turn:" << endl;
           if (b_poison == 1) {
                        cout << "* * * * * * * * * * * * * *" << endl;
                        cout << "You've been hurt by poison!" << endl;
                        cout << " * * * * * * * * * * * * *" << endl;
                        b_hp -= 2;
           }
           cout << "1. Poison Strike" << endl;
           cout << "2. Fury Slash" << endl;
           cout << "Your selection: ";
           cin >> attack;
           cout << "------------------" << endl;
           switch (attack) {
                  case 1: goto poison; break;
                  case 2: goto slash; break;
                  default: goto fail; break;      
           }
    poison:
           if (turn == 1) {
                    b_poison = 1;       
           }
           if (turn == 0) {
                    a_poison = 1;
           }
           goto disp;
    slash:
          if (turn == 1) {
                    b_hp -= 10;       
           }
           if (turn == 0) {
                    a_hp -= 10;
           }
           goto disp;
    fail:
         cout << "lol n00b!" << endl;
         cout << "------------------" << endl;
         goto disp;
    a_win:
          cout << "*****************************" << endl;
          cout << player_a << " is victorious!!!" << endl;
          cout << "*****************************" << endl;
          system("PAUSE");
          return 0;
    b_win:
          cout << "*****************************" << endl;
          cout << player_b << " is victorious!!!" << endl;
          cout << "*****************************" << endl;
          system("PAUSE");
          return 0;
}

Name: Anonymous 2007-11-27 1:21

>>6
Shut the fuck up and read SICP. If you are not willing to put the time into SICP, then give me one good reason why we should put our time and intelligence into some cocky noob fuck who's here for a quick grab?

Fuck off.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List