Name: Anonymous 2007-11-26 22:35
#include <cstdlib>
#include <iostream>
using namespace std;
int main(int argc, char *argv[])
{
init:
string player_a;
string player_b;
int a_hp = 100;
int b_hp = 100;
int a_poison = 0;
int b_poison = 0;
int attack = 0;
int turn = 0;
name:
cout << "Name PLAYER 1: ";
cin >> player_a;
cout << "Name PLAYER 2: ";
cin >> player_b;
cout << "------------------" << endl;
disp:
if (a_hp < 1) {
goto b_win;
}
if (b_hp < 1) {
goto a_win;
}
cout << player_a << ": " << a_hp << endl;
cout << player_b << ": " << b_hp << endl;
cout << "------------------" << endl;
if (turn == 0) {
turn = 1;
goto a_turn;
}
if (turn == 1) {
turn = 0;
goto b_turn;
}
a_turn:
cout << player_a << "'s turn:" << endl;
if (a_poison == 1) {
cout << "* * * * * * * * * * * * * *" << endl;
cout << "You've been hurt by poison!" << endl;
cout << " * * * * * * * * * * * * *" << endl;
a_hp -= 2;
}
cout << "1. Poison Strike" << endl;
cout << "2. Fury Slash" << endl;
cout << "Your move: ";
cin >> attack;
cout << "------------------" << endl;
switch (attack) {
case 1: goto poison; break;
case 2: goto slash; break;
default: goto fail; break;
}
b_turn:
cout << player_b << "'s turn:" << endl;
if (b_poison == 1) {
cout << "* * * * * * * * * * * * * *" << endl;
cout << "You've been hurt by poison!" << endl;
cout << " * * * * * * * * * * * * *" << endl;
b_hp -= 2;
}
cout << "1. Poison Strike" << endl;
cout << "2. Fury Slash" << endl;
cout << "Your selection: ";
cin >> attack;
cout << "------------------" << endl;
switch (attack) {
case 1: goto poison; break;
case 2: goto slash; break;
default: goto fail; break;
}
poison:
if (turn == 1) {
b_poison = 1;
}
if (turn == 0) {
a_poison = 1;
}
goto disp;
slash:
if (turn == 1) {
b_hp -= 10;
}
if (turn == 0) {
a_hp -= 10;
}
goto disp;
fail:
cout << "lol n00b!" << endl;
cout << "------------------" << endl;
goto disp;
a_win:
cout << "*****************************" << endl;
cout << player_a << " is victorious!!!" << endl;
cout << "*****************************" << endl;
system("PAUSE");
return 0;
b_win:
cout << "*****************************" << endl;
cout << player_b << " is victorious!!!" << endl;
cout << "*****************************" << endl;
system("PAUSE");
return 0;
}
#include <iostream>
using namespace std;
int main(int argc, char *argv[])
{
init:
string player_a;
string player_b;
int a_hp = 100;
int b_hp = 100;
int a_poison = 0;
int b_poison = 0;
int attack = 0;
int turn = 0;
name:
cout << "Name PLAYER 1: ";
cin >> player_a;
cout << "Name PLAYER 2: ";
cin >> player_b;
cout << "------------------" << endl;
disp:
if (a_hp < 1) {
goto b_win;
}
if (b_hp < 1) {
goto a_win;
}
cout << player_a << ": " << a_hp << endl;
cout << player_b << ": " << b_hp << endl;
cout << "------------------" << endl;
if (turn == 0) {
turn = 1;
goto a_turn;
}
if (turn == 1) {
turn = 0;
goto b_turn;
}
a_turn:
cout << player_a << "'s turn:" << endl;
if (a_poison == 1) {
cout << "* * * * * * * * * * * * * *" << endl;
cout << "You've been hurt by poison!" << endl;
cout << " * * * * * * * * * * * * *" << endl;
a_hp -= 2;
}
cout << "1. Poison Strike" << endl;
cout << "2. Fury Slash" << endl;
cout << "Your move: ";
cin >> attack;
cout << "------------------" << endl;
switch (attack) {
case 1: goto poison; break;
case 2: goto slash; break;
default: goto fail; break;
}
b_turn:
cout << player_b << "'s turn:" << endl;
if (b_poison == 1) {
cout << "* * * * * * * * * * * * * *" << endl;
cout << "You've been hurt by poison!" << endl;
cout << " * * * * * * * * * * * * *" << endl;
b_hp -= 2;
}
cout << "1. Poison Strike" << endl;
cout << "2. Fury Slash" << endl;
cout << "Your selection: ";
cin >> attack;
cout << "------------------" << endl;
switch (attack) {
case 1: goto poison; break;
case 2: goto slash; break;
default: goto fail; break;
}
poison:
if (turn == 1) {
b_poison = 1;
}
if (turn == 0) {
a_poison = 1;
}
goto disp;
slash:
if (turn == 1) {
b_hp -= 10;
}
if (turn == 0) {
a_hp -= 10;
}
goto disp;
fail:
cout << "lol n00b!" << endl;
cout << "------------------" << endl;
goto disp;
a_win:
cout << "*****************************" << endl;
cout << player_a << " is victorious!!!" << endl;
cout << "*****************************" << endl;
system("PAUSE");
return 0;
b_win:
cout << "*****************************" << endl;
cout << player_b << " is victorious!!!" << endl;
cout << "*****************************" << endl;
system("PAUSE");
return 0;
}