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Comp Sci vs Comp ENG

Name: Anonymous 2007-11-16 13:22

/prog/ i'm in 11th grade and want to make video games but i suck at math and physics

Can i still make games with a comp sci?

My dad told me he's not paying for a science degree so i'm fucked on that end.

Name: Anonymous 2007-11-16 13:31

Haskell has the forced indentation code as well wtf Haskell

Name: Anonymous 2007-11-16 14:11

>>2
You can use curly braces and semicolons instead, if you really want to. For instance:

do {
putStrLn "dicks";
putStrLn "dongs";
}


is equal to

do
  putStrLn "dicks"
  putStrLn "dongs"


But really, there's nothing wrong with using indentation (or "layout", as it's called in the Haskell community) as syntax.

Name: Anonymous 2007-11-16 14:14

>>1
Forget it. It's the shittiest job ever. In a large part that is so because of silly people like you. For some reason every 16y old boy wants to be a game dev when he grows up and of course a lot of them try to do that, ignoring the fact that there's absolutely no job opportunities and even those few that sometimes open up require you to work insane hours for very shitty pay.
 
 How the hell did you people even come up with this idea? You haven't even write a simple console application, have you? So why do you think this is a job for you? Just because games are fun? By the same logic maybe you should become a gynecologist?

Name: Anonymous 2007-11-16 14:15

>>1
If you want to be a coder expect to work long hours, get paid a meagre wage and have almost no say in the overall design concept.
 
 And maek vidya gaems is NOT nearly as fun as it sounds.
 Fact 1: in the commercial world you will have no say in what your making.
 Fact 2: you will be making a game you loathe, hate puzzle gaems? thats what you'll be building.
 Fact 3: Even though you loathe it now thats nothing compared to how much you will six months down the line when youve been working with it for 18hrs a day.
 Fact 4: Your an expendable member of the team, any fucking college dropout can sufficiently code a few functions and they all thing "MAEK VIDYA GAEMS" is an easy career choice.
 Fact 5: VIDYA GAEMS CODARZ get paid less than coding anywhere else in the industry.
 Fact 6: If your still reading this and not horrified at the prospect of becomming yet another broken desk monkey then your pretty much cut out for the industry.

Name: Anonymous 2007-11-16 14:33

>>3
do-notation considered harmful.

putStrLn "dicks" >> putStrLn "dongs"

Better, but not perfect, this however, is closer to perfection:

mapM_ putStrLn ["dicks", "dongs"]

Name: Anonymous 2007-11-16 14:35

>>3
This post is written exactly how I would have written it. I think I love you.

Name: Anonymous 2007-11-16 15:07

>>4
Just because games are fun? By the same logic maybe you should become a gynecologist?

LOL

Name: Anonymous 2007-11-16 17:40

>>5
Fact 5 only applies to new recruits, half life 2 coders are laughing all the way to the bank while driving their new mercedes.

Name: Anonymous 2007-11-16 17:42

if (post1==true)
     System.out.println("you are fucking gay");
else
     System.exit(0)

Name: Anonymous 2007-11-16 17:57

>>9
if you happen to be a true, EXPERT PROGRAMMER and you're lucky enough to get on board a big company, then perhaps.
but i suck at math and physics
oic
op has no chance.

Name: Anonymous 2007-11-16 18:28

>>1

If you weren't retarded, you would already be programming games.

Name: Anonymous 2007-11-16 19:21

>>1
want to make video games
Didn't read past that.

Name: Anonymous 2007-11-16 22:05

>>1
to answer the original question
comp sci would be the degree to get if you want to be a game programmer
comp eng wouldn't help you with that at all

Name: Anonymous 2007-11-18 17:49

Give up on game programming.

Name: Anonymous 2007-11-18 20:15

game programming isn't as glamorous as you think it is. Once you're less of a newb at life, you'll understand that.

Name: Anonymous 2007-11-19 0:44

/prog/ i'm in 11th grade and want to be an auto mechanic but I've never driven a car, or used a socket, and believe cars run on magic metal hearts.

Name: Anonymous 2007-11-19 9:40

>>16
Who the fuck cares about glamour?

Name: Anonymous 2007-11-19 10:04

Guys, we all seem to be ignoring the most important fact that this kid is looking down two very wrong career paths

Comp Science = These people sit around all day researching new reasons why abstraction rules so much and why you can't write this code or implement this kind of hardware cause it's against development principals

Comp engineering = These people invent new hardware and computer hardware related standards... maybe you'll end up making a USB 4.0 one day doing this

What you're looking for is "Software engineering" or the IT branch of "multimedia programming" Both leads to some fall backs as a code monkey or a multimedia monkey.

Name: Anonymous 2007-11-19 10:29

Comp Science
"ABSTRACT BULLSHITE", i.e. the useful thing

Name: Anonymous 2007-11-19 16:56

>>1
Two wrong paths. If you are not good at math and physics and you want to bring ideas for the game become a game designer FFS. Computer science is about finding way to implement things which requires math skills and especially in video game industry you need a good knowledge of math and physics. Get a fucking clue all you will do if you become a computer scientist is doing what some engineers tell you to do the way they want it to be done.

Name: Anonymous 2007-11-20 0:48

>>21
computer scientists [b][u]ARE[/b][/u] the engineers.

Name: Anonymous 2007-11-20 1:29

>>22
BBCode segfault.

Name: Anonymous 2007-11-20 6:19

LOOK, i'll make a nice graph, and show you what all the compute related majors do, at least in the state of california. i'll use cute little ascii bars, so pay a-fucking-ttention.

SOFTWARE ENGINEER
software emphasis:
XXXXXXXXXX
hardware emphasis:
-

COMPUTER SCIENTIST
software:
XXXXXXXX
hardware:
XXX

COMPUTER ENGINEER
software
XXXXX
hardware
XXXXXXXX

ELECTRICAL ENGINEERING
software
-
HARDWARE
XXXXXXXXXX (among other things)

they all fall under the engineering category, even computer science.

Name: Anonymous 2007-11-20 7:10

GAME PROGRAMMER
sofware:
XXXXXXXXX
hardware:
XXXXX
maths:
XXXXX
physics:
XXXX

A general game programmer might not need to know any physics, but maths always helps, otherwise your code may be grossly unoptimised and stupid.

Name: Anonymous 2007-11-20 7:30

>>6
Yeah, in this particular case I would use mapM_, but it was just an example. Do-notation is much cleaner when you're working with long sequences of actions that return different things.

Name: Anonymous 2007-11-20 8:16

>>24
Computer scientists shouldn't care for hardware. It's software engineers who do. The former understand that computer science (which is, BTW, not a science) is not really about computers, not more than physics is about particle accelerators or biology is about microscopes. The Abelson said this. The later are sometimes Cfags worried about OMG OPTIMIZED, -msse and other stuff.

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