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‪Ya, graphic programming.‬

Name: Anonymous 2007-10-05 23:01

There's this scene in Lain where she's programming on a portable device with a stylus, just dragging and pointing and clicking to navigate and stuff.
I want such an programming environment. I want it to death.
So I'm wondering, how would a language for such a purpose look? They used LISP in the series, but while LISP syntax is very simple (good), I'm thinking you'd want a slightly less dynamic language, to allow the environment to do better definition lookup, autocompletion, etc. If you don't have a keyboard, you'll want to avoid typing as much as possible.

So, language suitable for making a kickass drag-and-drop, point-and-click code editor interface. Any existing out there? How would a new one look?

Name: Anonymous 2007-10-07 10:51

>>1
I'm very slowly (slowly because I haven't really got enough time for it..) working on a programming system that will use a visual interface (because, even though I could do it as a text based programming language, it would be fucking hard to work with, while I've been able to write algorithms graphically on paper with ease - therefore the editor should also be graphical, for now).
Basically, the aim is to remove the possibility of dependency based bugs from code by making the code ONLY deal with dependencies (and therefore making it impossible to miss one). It's kinda hard to explain. Maybe someday it'll be usable and you can see for yourself.

As for if people would actually use it.. probably not, but it's a fun toy to work on.

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