I'm writing a game. It will have a full level editor, so it needs an embedded scripting language for custom events.
Guile, Lua, or Python?
Name:
Anonymous2007-10-02 8:17 ID:0W67c4pX
>>1
Before jumping on the LUA bandwagon, have you considered Squirrel? http://squirrel-lang.org/
It's a really nice, embeddable scripting language, which is quite painless to bind, imperative style (supporting OO) and has a really small footprint (90kb for static lib)