>>10
Oh, I've checked the manual:
The conversion rules of §2.2.1 do not apply to equality comparisons. Thus, "0"==0 evaluates to false, and t[0] and t["0"] denote different entries in a table.
Plus I knew about the different addition and concatenation operator. I'm relieved, now I think Lua is really awesome. In fact, what would you think about using it for ordinary work? This looks good enough to compete against Python, except for libraries.
>>11
it's unfortunate that Lua does not have bignums, bitshift operators, unicode
biggnums, bitshift operators, unicode
operators, unicode
unicode
Oh, wait, no Unicode? What the fuck. What the fuck. What the fuck. This is fucking 2007, Unicode was the only acceptable choice since a decade ago, it's not large, nor a superfluous feature of bloated languages, what the fuck are they doing with no Unicode? How the fuck am I going to script the higher-level part of a system if it can't deal with text strings? What the fuck. What the fuck. What the fuck.