Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Web-based games

Name: Anonymous 2007-08-27 12:03 ID:sZauzfCu

What is the best programming language for making web-based multi-player games?

Name: Anonymous 2007-08-29 5:39 ID:gJpdb0+i

>>16
Python's syntax is clean. It has its quirks, but you don't have to use '''triple-quotes''' at all, you can afford to mark your __special__ methods (which are never names of your own), and self and the forced indentation of code are actually good. Compared to Perl or Ruby's, or even PHP's, Python's syntax is pristine.

Tcl is awesome in the sense that it's like a Lisp, only it's based on strings instead of lists, although I've heard its scope handling isn't the best (though it has uplevel, which is awesome for macros) and it's bound to be slow.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List