Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

OpenGL Question

Name: Anonymous 2007-08-10 22:02 ID:ALtdXm+g

I'm trying to pre-process display lists (in OpenGL) and save to memory to help loading time as an exercise for when I develop for handhelds. How do I serialize the contents of a generated list?

Also, does anybody know a good DirectX/OpenGL wrapper?

Name: Anonymous 2007-08-11 0:50 ID:Heaven

>>5
OP here. I was under the impression that display lists hold a sequence of primitive draw instructions, and that by pre-processing them before they're actually used, you could save quite a bit of computation time. For instance, if your draw procedure required many trig computations, you could sort of ``pre-compute'' all of the nasty calculations, then at runtime, ``call'' your display list.
Is my interpretation correct?
I'm also under the impression that it's possible to serialise the actual display list to persistant storage, so I can reload it at a later time. Is this possible?

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List