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Preventing execution of new modules?

Name: Anonymous 2007-08-07 11:24 ID:moUX8Cqg

Hello. #C++ failed me.
How would I got about preventing execution of code in new modules (injected DLLs, etc.)?

Thanks.

Name: Anonymous 2007-08-07 17:44 ID:H5K69mkb

>>12

Hmm, dunno. Maybe install a rootkit that monitors calls to functions like WriteProcessMemory and denies them if it's to your game process?

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