Return
Styles:
Pseud0ch
,
Terminal
,
Valhalla
,
NES
,
Geocities
,
Blue Moon
.
Entire thread
2D-Plane data structure
1
Name:
Anonymous
2007-07-28 23:54
ID:FnbT6tna
I am writing an rts game engine in C++. Does anyone know of a good example of a 2d plane data structure for storing mobile units and fog of war?
31
Name:
Anonymous
2007-07-31 14:35
ID:xf9fCFQ8
Does that mean it would be a bad idea to use an array to lay out my tiles in a 2D Pacman rip-off?
Newer Posts
Don't change these.
Name:
Email:
Entire Thread
Thread List