Name: Anonymous 2007-07-21 20:37 ID:WJNbuWBR
Has anyone here compiled a windows DirectX program using g++? I'm getting lots of strange errors when I try to link a DirectX library -- but only when I call a function from it.
What would be very helpful is if someone could post a sample .cpp file and give me the command line options or makefile that you used to get it to compile and link under g++.
It could really just be something as bare bones as this:
What would be very helpful is if someone could post a sample .cpp file and give me the command line options or makefile that you used to get it to compile and link under g++.
It could really just be something as bare bones as this:
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
//whatever DirectX includes are needed
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, char* cmdParam, int cmdShow)
{
//Just a sample DirectX call, any will do
HRESULT hr;
DXGetErrorString(hr);
return 0;
}