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Game Engines

Name: Anonymous 2007-05-21 5:17 ID:hMF89Mth

Hay guyz

I'm a third year cs student wanting to start my own (small) 3d game project. The trouble is I can't pick out what engine to choose. I skipped out on my graphics paper so I don't know much about 3d mathematics. I know how to program in C, JAVA, perl, python and (sigh) ActionScript. Don't know much about C++ but have written a few classes in it.

What 3D engine do you recommend?

I have tried some one the clunker ones, such as ORGE and Irrlicht(sp). I managed to write my own program in C that makes basic polygons, but looking at the math required to make it into a 3d model just confused me.

tl;tr

Name: Anonymous 2007-05-22 10:42 ID:qJEjCVtX

>>16
Will you shut the fuck up?  The OP is not going to create an extremely popular and competitive online game in his spare time, if he was he wouldn't be asking this on fucking 4chan.

Also, there is no reason you can't write 'real software' in Python.

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