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So how do I go about this?

Name: EM3/SS !vm2IneowZc 2007-05-17 1:46 ID:X1CpufPY

Gentles, I have a question, pls.

I have a game, here, from Kogado software.  Its data is encoded in Kogado's HyPack format, which is apparently proprietary.  I also have with me a 'version 0.1' hypack encoder/decoder, which will happily decode .wavs from the hypack archives, but cannot for some reason decode artwork.

Is there an effective approach to this problem?

Thank you first.

Name: Anonymous 2007-05-17 2:56 ID:Heaven

/prog/ is not /howtostealstuff/

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