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So yea.. Python

Name: Anonymous 2007-05-16 23:07 ID:E9N2jqNV

I thought I'd have a crack at this language.. and it is really, really weird. Probably one of the nicest things I've noticed so far is you do substrings like arrays. Which makes perfect sense and seems much more efficient. I've heard that people use Python to write games but ummm.. how? Can it interface with Direct X or something?

Oh and.. can anyone recommend some decent tutorials? I've been going through the one on the official site but pretty boring. It seems more like a list of features than a tutorial.

Name: Anonymous 2007-05-17 14:58 ID:iazL1HBZ

>>16
You win this round, motherfucker; but I've still got Togl refusing to compile with recent versions of Tkinter for no apparent reason! Haha! What have you to say, nao?

Now why won't the code I linked to work? Everyone I've shown it to says that the damn thing thing ought to give more than a white rectangle.

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