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Language with Some Decent Game Dev Stuffs?

Name: Anonymous 2007-02-06 14:42

Like, libraries/namespaces that are already made so that I wouldn't have to make all of my own. >.>

Even if I end up making something less impressive than a Pong game that doesn't work, it's alright with me. I just want a fun way to gain some programming experience in my spare time, and games seem to be it. Just a way to get familiar with thinking abstractly, I guess.

What do I do?

Name: Anonymous 2007-02-08 22:56

I'd take an isometric game with a good storyline and 8bit graphics over some shitty bumpfucked graphics and worthless gameplay any day.
Fucking signed, stamped, and witnessed.

3D just sucked the fun and originality right out of the game community, because it costs so fucking much to do well.

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