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Language with Some Decent Game Dev Stuffs?

Name: Anonymous 2007-02-06 14:42

Like, libraries/namespaces that are already made so that I wouldn't have to make all of my own. >.>

Even if I end up making something less impressive than a Pong game that doesn't work, it's alright with me. I just want a fun way to gain some programming experience in my spare time, and games seem to be it. Just a way to get familiar with thinking abstractly, I guess.

What do I do?

Name: Anonymous 2007-02-06 23:55

Look, if you're determined to use C++, all the more power to you, but C++ is definitely an expert language. Frankly, unless you have very good reason to use it (even as an expert), you shouldn't.

The problem with learning C++ as a first language is that you'll get caught up in all the gotchas and fine-print, not having fun making your first <whatever>. Beginners have a low pain threshold, so they should stick to a language that is fun to use and gives results fast.

Shit, some C++ code is painful to me, and I've used a dozen or so languages over 15 years.

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