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What should I use to make a log parser?

Name: Sol 2007-01-17 22:03

I wanna make a simple program that will read the log files from scorched earth 3D (as a test, so I can try it again for something much larger), combine the stats (total kills, etc) and display them/possibly output them to a new file.

What langages are best suited for this? I'm already leaning towards C#, but I'm open to suggestions.

Also, note that I want to read already existing logs, not add them as they come up to an already existing database.

Name: Anonymous 2007-01-19 5:18

>>11
I agree that Python's regex taking the OO library approach suck, that's why I made my simple regex module which does all the shit for you. You only have to call match(regex, haystack [, flags_in_a_string]) and receive a tuple with the matches (\0, \1, \2...), or replace(regex, replacement, haystack [, flags]). I can post it if somebody's interested.

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