Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

What should I use to make a log parser?

Name: Sol 2007-01-17 22:03

I wanna make a simple program that will read the log files from scorched earth 3D (as a test, so I can try it again for something much larger), combine the stats (total kills, etc) and display them/possibly output them to a new file.

What langages are best suited for this? I'm already leaning towards C#, but I'm open to suggestions.

Also, note that I want to read already existing logs, not add them as they come up to an already existing database.

Name: Anonymous 2007-01-18 15:20

Yes, I use Haskell. So? I dont see any problem. I embraced arrows long ago and I am happy together with my compiler/interpreter (which is GHC/i!). We have no friends because no one can understand our code but I am pretty slim and nerdy looking.

But thanks anyway asshole. Go and write your shitty verbose languages while I achieve satori and write Hello, world! programs over and over again.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List