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Dick-waving contest GO!

Name: Anonymous 2007-01-12 6:19

Heya! Time to check up on the credentials of /prog/. Also, feel free to brag your heart out!

The idea is that you post the languages you have done non-trivial (add trivial if you wish) projects in. An estimate on the number of lines of code might be useful too. I'll start:

Non-trivial:
PHP - Built my own lite CMS (approx. 400 lines)
Python - Currently making a file tagging/rating app (500 lines)
C - Plugin for Etheral (1000+ lines, mostly Ethereal parameters)

Trivial:
Erlang - Built a Linda Tuplespace (school, maybe 50 lines)
Java - Varios crap, the most advanced being a simple board game (school, 200 lines)
Haskell - Various crap, made an adventure game (school, 300 lines)

That's about it for me. Now lets see what Gods of programming we've got in here!

Name: Anonymous 2007-01-21 23:18

Perl : 1/2 million lines, work

Basically its an OO batch system.  Get flexability with the objects, and speed of development with Perl's rich language features.  Allows you to tie your job to file availability information from an automated file download system I also built.  Massive amount of functionality built out - tie ins to all of the companies main database tables.  All wrapped in shiny objects and manager classes.

Of course, now the buzzword happy managers are all circle-jerking to ruby, so the beautiful framework I have built will most likely be thrown out due to retarded people.

C# - 1/2 million lines, work

Ugh ... I despise Microsoft products.  They work great until you decide to get a fragment of individuality and do something different.  But yeah, built a good chunk of, and maintain most of, a 3 tier client/server application.  Of course, the guys who built it are all retards, get paid way more than me, and none of them have to maintain the POS code they created. 

Hoping to get permission to rebuilt it with Java, but again - the ruby-jerkers may force their retarded "Web 2.0 Ajax ZOMG SHINY" solution on us, whereby you can get something out there really fast, get your bonus, quit, and then leave me maintaining a bunch of uncommented garbage.

Java - 100,000 lines or so

Building a turn based strategy game engine using the shiny new Java templates in 1.5.  Took them long enought to realize that they missed something from C++ ... finally good enums too.  I enjoy this far more than work.  Hopefully it will be successful when I release it to the world, and I can stop working for the Finance industry - IMO the most retarded industry in the entire world.

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