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Why macromedia... for love of god, why ?

Name: Anonymous 2006-01-26 13:35

Okay, so I decided to give flash programming a try. Around 2000 or so, I took a look AS, I was not impressed by what I saw. Now, in 2006 I took another look and though "hey, this is pretty nice". Thus, I thought I would whip up a few fun games with it. But as I am trying to do that, my rage at macromedia/AS is growing. I have extensive programmin experience in C, C++, Java, PHP and .NET and I am saddened by the fact that the flash platform and AS is the standard in which we must write "real time" interactive content for the web. Macromedia has done a huge disservice to programmer kind by making the flash platform in a way which requires you to engade in all kinds of wierd faggotry of the "Action Script" language to make programs in it.

Discuss.

Name: Anonymous 2006-01-31 14:51

Flash is still good for making games and movies. If you are making "real time interactive content for the Web" in Flash, learn some fucking HTML and javascript.

ActionScript is really ECMAScript, which is a hell of a powerful prototype-based-OO scripting language that's on par with perl and PHP. The only problem with Flash with regards to scripting is the slow ActionScript compiler and interpreter.

I definitely agree with >>4 as well. Flash 8's bitmap caching feature helps a little but not enough. Take any Amiga 500 demo and compare its graphical performance to Flash's. It's at least 100:1.

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