Okay, so I decided to give flash programming a try. Around 2000 or so, I took a look AS, I was not impressed by what I saw. Now, in 2006 I took another look and though "hey, this is pretty nice". Thus, I thought I would whip up a few fun games with it. But as I am trying to do that, my rage at macromedia/AS is growing. I have extensive programmin experience in C, C++, Java, PHP and .NET and I am saddened by the fact that the flash platform and AS is the standard in which we must write "real time" interactive content for the web. Macromedia has done a huge disservice to programmer kind by making the flash platform in a way which requires you to engade in all kinds of wierd faggotry of the "Action Script" language to make programs in it.
Discuss.
Name:
Anonymous2009-11-02 2:18
>>40 // C++
std::basic_string<char, std::char_traits<char>, std::allocator<char> >MyString = static_cast<std::string>("dicks");
You can actually see /prog/ getting shittier and shittier over time.
Name:
Anonymous2013-07-21 20:16
>>1
that moment when I realized that my programming background started with AS, and now my new learning is almost like a game, where the lower-languages I go, the more shit I have to do to do basic shit.