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2d game programming

Name: Anonymous 2005-01-20 2:16

Seems like every Dx9 tutorial out there deal exclusively in 3d ... except for the occasional thing about textured quads ...

Is there like, a magical super place somewhere on the intarweb with 2d game programming resources? ... I'm trying to hack together a shmup ...

Name: Anonymous 2005-02-27 8:21

>so I don't see where the slow would be coming from

Linux seems to be slower than Windows for multimedia applications. Maybe it's lack of optimized drivers. But I suspect the OS is just not designed to be optimal at that. When they designed Unix 1000 years ago graphics almost didn't even exist. When they designed X 500 years ago graphics were that slow thing you can paint a box on and call it a window, and they made it client/server based which is good for business and bad for gaming.

games tend to write their own UI anyway

That's true. Though other graphics-oriented applications like CADs will use standard GUIs.


Installing stuff on Linux suks. It's either wonderfully automatic and it spurts files to about all of your directories including your lame little home directory, or a complete pain in the ass, and either way you'll have to redo the installer for Windows.

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