Name: Anonymous 2011-01-05 0:40
I never thought I'd say it, but the video game industry is the most boring it has ever been.
* We have the same three players for the second generation in a row.
* Japan has stagnated. They don't get interesting exclusives. They don't push boundaries.
* The industry as a whole has stagnated. We've been playing similar versions of the same game since 2002.
* Franchises are being run into the ground. Zelda 10. Resistance 3. GT5. Mario 20.
* Shameless copycat of motion controls. No interesting software to support the new controls.
Last generation (DC, XB, GCN, PS2) was a thrilling time, to be honest.
The only interesting games I can find are on XBLA, PSN, and WiiWare. It's the only place where creativity counts.
People will buy video games regardless. If the industry as a whole took an oath to only work on new franchise pet projects everybody would benefit.
I'd love to see a time when developers matter more than the name on the box. The Coen Brothers don't make an endless string of sequels and Nintendo EAD shouldn't remake Zelda a thousand times.
* We have the same three players for the second generation in a row.
* Japan has stagnated. They don't get interesting exclusives. They don't push boundaries.
* The industry as a whole has stagnated. We've been playing similar versions of the same game since 2002.
* Franchises are being run into the ground. Zelda 10. Resistance 3. GT5. Mario 20.
* Shameless copycat of motion controls. No interesting software to support the new controls.
Last generation (DC, XB, GCN, PS2) was a thrilling time, to be honest.
The only interesting games I can find are on XBLA, PSN, and WiiWare. It's the only place where creativity counts.
People will buy video games regardless. If the industry as a whole took an oath to only work on new franchise pet projects everybody would benefit.
I'd love to see a time when developers matter more than the name on the box. The Coen Brothers don't make an endless string of sequels and Nintendo EAD shouldn't remake Zelda a thousand times.