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You know what ruined Japanese gaming?

Name: Anonymous 2010-12-25 14:46

I never realized why I lost interest in Japa games, but now I know.... This:
http://upload.wikimedia.org/wikipedia/commons/thumb/5/55/Bishounen_Oranges.jpeg/220px-Bishounen_Oranges.jpeg

http://i58.photobucket.com/albums/g264/hijiri_lover_rin/Final%20Fantasy/4f5f343e.jpg

http://i430.photobucket.com/albums/qq23/lasquezmo/Shugo%20Chara/dasd.jpg

http://www.insertcredit.com/reviews/kingdomhearts/img/bishounen.jpg

I think those are supposed to be femmy males rather than females, but its hard to tell with Japan making everything female androgynous.

I also have a huge issue with Japan sexualizing every fucking genre. Usually with prepubescent girls. The Gradius spin-off series Otomedius is the most egregious of these to me since it showed even the biggest of Japanese game companies have fallen into that same pit. Leave space shooters in space with spaceships. Not flat chested pre-teen girls with rockets strapped to them shooting at other girls with rockets strapped to them.

Name: Anonymous 2010-12-25 14:50

Japanese games peaked in the 16bit era. I bought a Saturn and later a PSX but I became a PC gamer for 13 years because they sucked ass. Now that Microsoft has popularized western games on their Xbox/Xbox 360, I'm once again turning toward console gaming.

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