Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Games + Education

Name: Anonymous 2013-01-24 11:21

Hello /games/,
I work at a big publisher and we produce a lot of printed books, virtual books, animations, videos etc.
I'm currently working on a project on 'edutainment'. A way to adapt games like Civilization, Sim's, etc. on the way our kids learn stuff. Still making a big research on it, but oh well, I still have a few months to present it.
Knowing all the retards here are some kind of doctors or scientists (lol), I'd like to know if you have any suggestions on it. It would be extremely appreciated.

tl;dr > things you'd like to see in a game for little kids to get them educated.

Funny how somehow we can work the concepts of slavery, but if we are talking about slavery in U.S. and I put a nigger to work for a white, it would probably get massively bashed.

the concept would be a game more like civilization, working aspects of history, geography, research, etc, etc. It would be inserted on a system which the teachers could manipulate the scenarios and create things for specific classes. They would work on these new platforms +- about 20% of their time, then get back to traditional schooling to debate, work, study, etc.
What I want is suggestions of all the crazy shit you guys think would be awesome to work inside it.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List