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I HATE BYUU! BSNES

Name: Anonymous 2012-01-02 4:11

Now you know the reason why everyone hate byuu.
In his delusional mind, only his opinion matters. everyone else is wrong.
You know why everyone hate him in the zsnes boards? he was always complaining and demanding that every snes rom format haves to be make the way he wants because its better (the roms and games work) why it should be done? theres no reason, why he started a fight with the guy of snes central? because he say that the scanning was crap and he will release his own work (theres nothing wrong with snescentral scans or manual replacement.org)then when people started to contribuite now we is not releasing a thing because is pirating, so now is is own preservation project just for him but he ask for games and boxes , He will not release a damn thing, hes to egocentric and haves self importance.
When was the last time any emu author asked you for a donation to decript and decapped special chips? Never!
He posted shit about Zeality the guy who made the crono trigger fangame chrimson echoes because the game was made to work in zsnes (the game needs the registers out of memory to work,
and some parts looks with garbage without it, but it works with snes 9x regardless)
and finally when was the last time you see the snes 9x authors or any of the zsnes board mods, snes central, manual replacement,zeality  or iphner or any emu contributors, post crap about the other snes emus? NEVER but byuu thinks that posting crap about zsnes and snes9x, snescentral,manual replacement,zeality,iphner is the right thing to do and remind the masses how good and accurate his emu is.

Name: Anonymous 2012-03-23 13:17

@55 is not and opinion,IS A FACT!
bsnes wont work on any other thing thats not a monstrous dektop pc, IT CANT BE PORTED TO ANY OTHER DEVICE! smartphone,tablet,laptop,desktop,you name it!,
you have to literally carry your monstuos desktop pc if you want to play,thanks for participating!

Name: Anonymous 2012-03-23 13:17

LET ME SEE FOR THE SAME REASON YOU ARE NOW PLAYING PSP,DS,VITA AND 3DS GAMES!
AND LETS NOT FORGET ABOUT THE WHOLE COMMUNITY ANDROID,TABLETS AND IPHONES!
YEAH EVERYONE WANT TO PLAY THEIR GAMESON THE GO!

Name: Anonymous 2012-03-23 13:17

luigi blood crying ;_;
Posted: Sat Feb 25, 2012 4:54 pm Post subject:
It's almost like my Satellaview RE work is reduced to nothing...

http://nesdev.parodius.com/bbs/viewtopic.php?t=8652

Name: Anonymous 2012-03-26 8:56

Never knew he was such a faggot.

Name: Anonymous 2012-03-27 14:32

àa+
   ∩_____________∩
          /ノ                     ヽ
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       |            ( _●_)        ミ I heard the lolis like their
       彡、           |∪|         、`   bears to be big soft
       /              ヽノ         ::::i \  and hugable, so I put
     /   /                      ::::|_/ on a few pounds
     \_/                        ::::|
       |                         ::::/  PEDO
        i                    \ ::::/ PEDO
          \                  | :/
            |\___________//
          \___________/

Name: Greg Colby 2012-03-28 2:26

Name: Anonymous 2012-03-29 0:59

Go away mudlord

Name: Anonymous 2012-03-30 13:26

fuck byuu and his cock sucking accuracy witness faggots!

Name: Anonymous 2012-04-01 4:53

Time to play a fair devil's advocate, because all I see here is one extremely angry person yelling at himself.

To note, yes, bsnes is extremely resource intensive and more than likely poorl optimized. Each version seems to take up more and more computer resources. I no doubt believe that accuracy-oriented emulators really do take more processing power, etc., than a speed-based emulator, bsnes's level of resources seems unfairly high and can probably be optimized to take less than its current form.

I'll try not to judge byuu too much. He definitely seems to value his own work quite a bit more than others, but at least he's just doing his own thing now instead of constantly bitching at the inaccuracies of other emulators. I do think it's a little sad that, in the long run of things, all SNES ROM formats ended up being the incorrect one, simply because it is actually incorrect. It's very hard to win a format war when it's set in stone already. That said, it also doesn't take very long to just convert the format of one game anyway.

Several things as someone who has actually had the beast of a computer to run bsnes with little problems:

1. Sound emulation is 100 percent spot on for all games. This is the best and most noticeable thing about bsnes. There are sound effects and certain musical notes that emulators like ZSNES and snes9x don't get quite right. Several sound effects from EarthBound are a slightly different pitch than what they should be, and while I don't care that much, it kind of alienates a feeling of nostalgia for me. EarthBound was just one example as it occurs in other games. Smartball might've been hit by something as well, can't recall.

2. All games work. And they work exactly like how it would be played on an SNES, as opposed to having minor graphical/speed problems here and there. Super Mario RPG running on the latest version of ZSNES, IIRC, is like reading a book with the lights going on and off constantly. While it's still playable, the ZSNES team could have at least done something to fix that. They didn't, so byuu went ahead and said "fuck them" and decided to make an (unoptimized) emulator that makes damn well sure everything works fine.

3. Who the fuck really cares about what byuu thinks at this point, other than him not admitting that his emulator is probably the most unoptimized and unrealistically resource-intensive program on the planet? I admit, it's getting to the point where, if the system requirements keep going up, I won't even be able to run the emulator any more. Honestly, I'm kind of glad he went ahead with his own project instead of constantly hounding other people's work.

Name: Anonymous 2012-04-05 0:43


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Name: Anonymous 2012-04-05 0:46

              ,/ ̄ ̄ ̄ \
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Name: Anonymous 2012-04-19 13:12

Anyone else think that "Just go learn Japanese" is kind of a jerky response? (although I'm not surprised either; that type of reaction is kind of common on these forums---> also one reason I don't post much).

Anyways, I think most people posting here just want to reaffirm our interest and enthusiasm for this translation, nothing more. it's not like we're going to translate the damn game. We're just impressed that people do this type of thing in the first place.

Myself, I just gave up waiting. I've got a truckload of other games to play. But I still like to peek inside this thread every now and again, just on the off chance it comes to fruition.

Name: Anonymous 2012-04-19 13:25

>>49
http://board.byuu.org/viewtopic.php?f=3&t=2711
I've kinda run out of ideas myself, but I should be able to be running acc mode relatively easily, and failing with several issues I've come to discover.

First off, my specs:

Phenom II X4 975 (3.6ghz)
8gb RAM
Nvidia GTX 460
Win 7 Ult x64

The first bell ringer for me should be the missing options that I should be seeing, most notably "Video Mode" in the settings dropdown. It's just plain not there. I've both tried the direct compilation off byuu's site as well as compiling it myself.

Secondly, I'm pretty sure that my above specs should be more than adequate for any and all games, any and all filters/shaders. However, aside from the more simple titles, such as SMW, I am unable to maintain 60 fps even without filters. It gets really bad in more advanced titles such as MMX3, Chrono Trigger, and Yoshi's Island, where I'm lucky to get above 30 fps. I've done the audio tweaking and things like that to assure sync, but nothing I can seem to do can make it utilize my hardware as it should (I believe). Throw in a scanline filter? Forget about it. Even SMW drops into the 40 fps range with scanlines. I've tried shifting drivers around, but that didn't seem to make much of an impact at all.

Lastly, and this is where I know it has to be a problem on my setup), even running the 32-bit compatibility mode shows to run poorly when attempting above more complicated games. YI dipped into the 40-45 fps range whenever too much was on the screen at once.

Any suggestions on finding why I have so many issues for something that should more than meet specs?

Name: Anonymous 2012-04-19 13:26

>>49
MY FUCKING GOD 4GHZ!


I've been between both OpenGL/D3D and DirectSound/XAudio2 to no avail.

I figured there might be some simple explanations to slowdown issues with those games, but I can't even have a scanline filter on with Mario World without dipping constantly below 40 fps. The "Video Mode" thing missing is odd to me considering a friend of mine has this as well, and it is there (contained the 1x - 5x zooms). Overall it just seems to run poorly considering my specs. Another friend, who admittedly has a slightly superior CPU (i7 930 overclocked to 4.0) and double my RAM has it running in full 60 fps on everything with any/all filters on. While I could understand if that's the more simple answer, I'm having a hard time comprehending it considering that regardless of the better specs, both setups should be well above specs.

Name: Anonymous 2012-04-25 22:36

Fuck off, mudlord.

Name: mudlord 2012-05-12 7:31

Wow....
What the hell.

Saying that I hate bsnes: I got over it, I do other brainless shit now.

sheesh, I kept quiet about byuu's GBA emulation, and then some fucker rants here trying to frame me.

I see some things never change.
sigh.

Name: louis panir 2012-05-14 4:49

http://tinyurl.com/7jz8bup

link to the trailer for CoD Black Ops II

massively long URL

Name: Anonymous 2012-06-07 14:29

Yeah, the idea behind this is to be able to associate "cartridge folders" with bsnes. byuu seems to think going this direction is "progress". I suppose if your definition of progress is cumbersome, annoying, unnecessary isolationism than what byuu's doing makes sense. However, in this reality which the rest of humanity inhibits, he's a fucking dipshit asshat who's his own worst enemy.

Name: Anonymous 2012-12-20 23:21

People still bitching about the best SNES emulator ever made

Name: Anonymous 2012-12-21 2:48

>>59
Well... I think they stopped after 6 months of silence. AND HERE YOU ARE

Name: Anonymous 2013-03-08 16:25

bamp

Name: Anonymous 2013-03-10 13:01

ITT:Name Famous VG parodies
Critical strike

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