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foodstuff

Name: Anonymous 2007-03-23 1:16 ID:5lorLftL

This topic is UO related. It's just some outdated information. If anyone has updated info feel free to add something to the topic

Well, as for crafting. Leaving town would be dangerous for anyone who was (so to speak) unprepared. So it was possible to craft to some extent within the safe guard of towns without having to resort to killing monsters in order to supply your crafting desires. You could however kill monsters as well in order to accomplish this. But it was usually easier and faster to stay within town in most cases

There were quite a few trade skills. I'll recall what I can and what purposes they had to the best of my experience. It is very likely I will forget some things. UO went through many changes over time so certain details will be inaccurate if you were to make a comparison to something within the game today.

Everything I'm about to list is probably very outdated and has had some amount of changes made to them.

Usually if you made a character that specialized in a craft, you would start with some raw materials to get you started and crafting tools to make items.

You can't craft everything at the beginning of the game. But the more you craft the better you get at it and you can make more things.

ooo
When a newly made character that specializes in crafting though, you could make certain items which are better than the ones npcs sell "exceptional quality" items. And from the start you could make some items of better quality than the ones you would find monsters/npcs using. Unless of course the items found on monsters have magical attributes.

Eventually your name would be placed on an item signifying it's of "Grandmaster" Quality once you reached a certain skill level.

If a monster/npc loots you though, they don't use your items even if they're of better quality than what they had on. They stick what what they already had equiped.

Eventually bulk order deeds were added in. These would require you make a certain amout of certain type of items. You could then turn them over to npcs once completed (npcs of that crafting guild) for some reward, I forgot. Probably cash or something.

NPCs usually sold every type of raw material. But npcs could run out of items. And npcs could run out of cash as well. Items sold by npcs and cash on npcs would respawn eventually or until someone bought/sold something. Each npc was different and had their own set of gold/items. So you could just ask another npc or go to another town.

There were a few ways to acquire equipment/items or raw materials to make equipment/items. Sometimes they were just laying on the ground in appropriate places to be found and used. Or sometimes they'd be in chests, barrels and boxes around town which you could steal (you didn't break chests or barrels or boxes). NPCs sold them as well. There were other ways as well.

You could chop trees within town for logs. This would work your lumberjack skill and increase your strength. Strength affected melee damage, weight carrying capacity and health I think. I wouldn't really consider lumberjack as much a tradeskill as others, but eventually lumberjack did increase damage while using axes. Anyways.

Then you could make things with...

Carpentry-

And sell them to npcs or other players for cash. Like household furniture and such. Or you could make bows. You needed specific tools for carpentry. Needed to kill birds to get feathers to make arrows though. Like animal birds which would die in one or two hits.

Or you could use a knife on a tree and get some kindling and sell that. Or light the kindling and use a fishing rod to catch some fish and...

Cook-

You didn't need to eat food but it made you preform much better at everything if you were full. I think later on it was required to use a skillet for cooking. But you always needed to be near an open flame of some sort.

Animals were the best source of food. By killing them obviously.

Name: Anonymous 2007-03-23 19:01 ID:ZU/klOVR

Is there a well populated server of UO for free?
Ever wanted to play the first Graphical MMORPG.

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