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How do I broked mmorpg industry?

Name: Anonymous 2006-04-15 1:48

Step 1) Find a way to attract lots of stupid people into a mmorpg.

Step 2) Make sure the reason they were attracted to the mmorpg was a stupid one.

Step 3) Repeat step 2.

(lol EQ devolved the mmorpg genre to the point it has stagnated it over the past 7 years. All it did was add a replacement grind to the real life grind of school and or work and nothing else. Kill monsters all day to hear the level up noise = entertainment for idiots. And WoW has fixed potential problems with EQ-types that were considered to be main "features", but WoW is still EQ, even if it's EQ-done-right, so it's just stagnated the genre even longer.)

Name: Anonymous 2006-04-15 12:13

I need money.

Name: Anonymous 2006-04-15 13:29

the problem is that companies are not willing to take a risk. They know that EQ clones have customers, and they just want customers. The biggest problem is that games are becoming so mainstream that companies ONLY want to make money, and games are not being made by game lovers.
The game that has the most chance of revolutionizing the MMO gametype is the new Warhammer MMO. I just read an article about it last night and the game focuses on player interaction. All actions actually have an effect on the world instead of just being for some stupid quest. The example they gave is that newbie greenskins (orks and goblins) will be sent on a quest to finish off injured dwarves, while newbie dwarves will be sent on a quest to save the same injured dwarves. Saved dwarves strengthen the dwarf nation as a whole instead of just being a superficial quest.

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