>>9
And what exactly are you implying that we are ignoring? Let's take stock:
1) SC2 is not announced as a MMO
2) There are higher unit caps, more units can be selected
3) No heroes in sight
Obviously we can't say whether the game is good or bad until we can play it. And who knows what the game will be like when it is done or 2) and 3) will change in development, but there certainly aren't any bad signs yet. (If I'm wrong, please inform me).