Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Sprites

Name: Anonymous 2006-03-13 19:58

What applications are good for making sprites in games?

I saw one posted on /g/ a while ago, forgot to bookmark it. It was a pixel editor with the ability to animate. Looked very useful and the shareware version costed like $30,00.

Does anyone know what this was called?

Name: Anonymous 2006-03-13 19:58

>>1
Edit; Costed about $30.00, not $30,00.

Name: Anonymous 2006-03-14 1:45

bump

Name: Anonymous 2006-03-14 4:19

>>1
I use Paint Shop Pro, it's more technically oriented than Photoshop and better for this kind of thing. Deals wonderfully with colour palettes if you need (but it also supports 24 and 48 bits per pixel RGB).

Name: Anonymous 2006-03-14 6:58

>>4
Paint Shop Pro is full of aids. Lol at "more technically oriented than photoshop".

Name: Anonymous 2006-03-14 14:13 (sage)

Yeah, everyone in the print and design industries uses Paint Shop Pro. Much better than that's kiddy's toy Photoshop...

Name: Anonymous 2006-03-14 15:29

How would you convert drawn images into pixelated sprites (FFVI portraits, etc)

Name: Anonymous 2006-03-14 17:54 (sage)

>>7
File->Save as.

Name: Anonymous 2006-03-14 20:26

I'm >>1, (I am not a number, I am a free man!)

and uh.. it was more like.. a less popular program, it was a lot like paint, with the simplicity of the grid and what-not, but more like imageready or flash with the easy to animate type scheme. I saw somebody posting about it on /g/ a few weeks back, but I didn't want to ask there since that would classify as a "support thread" and the mods would shit themselves.

Name: Anonymous 2006-03-15 3:42

Post a picture of the Gimp, troll about it being superior to photoshop, then sneak in the question after a few replies!

Name: Anonymous 2006-03-15 4:16

>>5
>>6
Industry standard industry standard LOL! It's better cos people told me so.

PSPX was about 80%-90% of Photoshop features for 10% the price last time I checked. Either way I don't care, because I've tried both and decided I like PSPX. The fact industry (omg) uses one is completely irrelevant if another does what I want the way I want it.

My issues with Photoshop besides price is that it named things funny, as artists would, I didn't like how it handled vectors in the layer model, and I didn't like the interface as much.

Name: Anonymous 2006-03-15 12:11

PSPX was about 80%-90% of Photoshop features for 10% the price last time I checked.

hahaha no.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List