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The day that linux is good at games-

Name: OP 2006-02-02 23:13

-is the day I wont have to use the self breaking windoze anymore, Now guys tell me again why no one has made a thing for linux so it will play games well. 

Name: Anonymous 2006-02-02 23:32

Its cool to hate Microsoft and use cool spellingz like 'windoze', amirite?!

Name: Anonymous 2006-02-03 1:32

>>2
thats not how you spell it

Name: OP 2006-02-03 1:50

well its just that every day at least one of my apps or games  will crash for no reason, or somthing weird will happen that takes at least an hour to figur out whats wrong and then another hour to fix it. I still havent gotten BF1942 to stop fucking up for no reason  no matter how many times I uninstall reinstall it, BF2 has some probs of its own but some weird shit happens sometimes, and my video card drivers getting currupt for no reason thats one to, the security senter nuff said, the random video card failure( no video device has been detected or somthing like that), and all the other stuff I cant name off the top of my head. I just reinstalled windows too(its a leget copy fucken paid $300 for Windows XP pro). oh and I for got to mention the over priceing.

Name: Anonymous 2006-02-03 1:55

>>1
They've made WINE which was then ripped off by the Transgaming people. Problem is it's really hard to totally reimplement both the win32 API and DirectX, since you have to reimplement the bugs and undocumented behaviour as a lot of software depends on it. Case in point; Windows 95 had code specifically to make Sim City run properly, as the DOS version did some crazy shit that Windows normally wouldn't allow.

Of course the above assumes that when you say "games" you mean "Windows games." The way to get it to play games in the general sense is to run the native binaries. That's how I play NWN, Doom3 etc. It's not that Linux is somehow "bad" at games, it's just that most companies write for Windows and don't bother to port because they don't have the budget to cater for such a small market segment.

Name: Anonymous 2006-02-03 2:30

All you need is nethack

Name: Anonymous 2006-02-03 3:17

>>5
thanks I am now more informed

Name: 5 2006-02-03 7:16

in addition to >>5

http://www.transgaming.com/latest_news.php

I've never tried Cedega, but it's supposed to work with lot of games....

Name: Anonymous 2006-02-03 7:51

How do I install Quake 3 on Linux?

>>1
As if you knew how to use Linux anyways. You'd have even more headaches with it. But it's so kewl to say "windoze" blows, it makes you look insightful.

If Linux wants to get decent for gaming, they need to:
1. Ditch X. In fact, they'd need to ditch X for it to be decent as a desktop or workstation environment too.
2. Ditch 47 sound systems and layers of stupidity applications use. (OMG ITS CALLED FREEDOM!!!1)
3. Get ONE decent 2D, 3D, sound, input, and netplay API, possibly reusing existing quality APIs like OpenGL, but no, don't try to emulate DirectX.
4. Get decent video drivers. I know this is not Linux people's fault, but if the GNAA stops whinning at every non-GPL driver that gets released, things might get better.
5. Get developers interested.

Name: Anonymous 2006-02-03 9:09

>>9
There is no usable alternative to X and no reason to ditch it, the Xorg people are working on improving X. The long-term aim is to have OpenGL as the underlying rendering mechanism and modernizing several subsystems to not be remnants of the 1980s anymore.

Name: Anonymous 2006-02-03 9:14

>>9
How do I install Quake 3 on Linux?
Step 1: buy Quake 3
Step 2: run installer (as root lol)

[blah blah blah]
Troll less.

Name: Anonymous 2006-02-03 10:39

>>10
The long-term aim is to have OpenGL as the underlying rendering mechanism
Except that dosen't solve any practical problems that X has.
There is a reason why there are a gazillion different GUI toolkits for X that all behave and look differently and still suck balls.

>>11
lol lunix fag

Name: Anonymous 2006-02-03 11:58

>>12 there are a gazillion different gui toolkits for X that all behave and look differently, but most of them suck balls

fixed. There are some good window managers.

Name: Anonymous 2006-02-03 12:01

lol lunix fag
This is an accurate depiction of a valid argument.

Name: Anonymous 2006-02-03 14:16

>>14
This is an accurate description of an average linux user.
fix'd

Name: Anonymous 2006-02-03 17:00 (sage)

Troll less.

Name: Anonymous 2006-02-04 3:48

this thread is an accurate depection of people who fail to give females orgasms

Name: Anonymous 2006-02-04 11:15

>>12
X is a graphics+input server, not a window manager and/or GUI toolkit. Scrapping it won't solve anything.
A better solution would be to to have X provide for some common ground, like a *proper* pasteboard (implying working drag'n'drop support like on Mac OS X across all applications), recommendations for consistent shortcuts for common operations, and maybe a framework for services (think Mac OS X/NeXTStep/GNUStep), etc.

Name: Anonymous 2006-02-04 12:28

>>18
implying working drag'n'drop support like on Mac OS X across all applications
The funny thing here is that OS X proves the opposite of what you are tring to say. Or why excatly do you think there is by default no X11 installed on OS X?

recommendations for consistent shortcuts for common operations
Why yes that is sure to work as can be seen by the success of projects such as LSB and others.. o wait a minute.

Name: Anonymous 2006-02-04 13:26 (sage)

10.4.3 and later come with x11 by default

Name: Anonymous 2006-02-04 14:07

>>13
fixed. There are some good window managers.
You don't have a fucking idea what you're talking about.

>>15
Pres butan, win thread

>>18
No. Clipboard should be part of the OS, not the graphics server or toolkit. When will Linux developers realize this?
Oh, and why not ditching X and making one single complete set of low-level and high-level graphics services like GDI (only with a better API than GDI)?

Name: Anonymous 2006-02-05 10:52

>>19
The funny thing here is that OS X proves the opposite of what you are tring to say.
OK, granted, I never used a Mac but derived from how GNUStep handles this that drag'n'drop there works well among Cocoa applications. If X toolkits had a better, shared pasteboard, they could do the same.

Why yes that is sure to work
It might work if it came from the linux-desktop-guys. The main toolkits are GTK2 and QT anyway.
http://www.freedesktop.org/wiki/Standards


>>21
Clipboard should be part of the OS, not the graphics server or toolkit.
I was thinking of a seperatly running daemon as is done in GNUStep over which toolkits can exchange data. Why make it part of the OS, though?

single complete set of low-level and high-level graphics services
Cairo isn't enough?

Name: Anonymous 2006-02-05 11:18

Why make it part of the OS, though?
You forget that Windows lusers think ZOMG INTEGRATED is a good thing.

Name: Anonymous 2006-02-05 16:17

"The day that linux is good at games"
- Is the day i eat my shit

Name: Anonymous 2006-02-05 16:40

>>22
Why make it part of the OS, though?
Because it should be. Because you don't want ZOMG FREEDOM, a gazillion clipboards that don't work together. I call that "useless shit". I want to go to any web browser, select Unicode HTML, then go to a console application that's currently running in text mode outside the GUI, paste a plain text representation of it, and send a picture to the clipboard from there so I can paste it in a graphics editing program. I call this "useful feature". But OMG, it's your freedom to use one clipboard or another, lolz! You can even compile it from source with -O3 -march=pentium4 -funroll-loops!! Isn't that awesome?

Name: Anonymous 2006-02-05 17:30

What do you all mean by 'part of the OS'? If you mean 'part of the distribution', then of course, a clipboard should be part of that. But if you mean 'the kernel', then obviously it would be bad design to include it there.

What you'd want is a standard, for a clipboard protocol/API, so that the actual implementation used by the user or expected by a program wouldn't matter.

Name: Anonymous 2006-02-06 3:19 (sage)

>>25
Troll less.

Name: Anonymous 2006-02-06 5:15

>>26
By "part of the OS" I mean an OS service with a standard, unique API for all applications to use, not running in the kernel but the uh... executive? I don't know that much about Linux' internals. This API should support objects with multiple facets; an application may copy an object with different facets (i.e. HTML, plain text, bitmap) and another application pastes whichever it recognises. The API should take care of character set conversion if necessary, too.

>>27
Post troll less less

Name: Anonymous 2006-02-06 5:44

Troll? I though >>25 came pretty close to the truth.

Name: Anonymous 2006-02-06 10:02

>>25,28
standard, unique API for all applications to use
Which is what I was trying to say. An unique API on the X-side (or in a library), and a seperatly running daemon which you can talk to over that API. It doesn't even need to be "part of the OS", just have broad acceptance over at freedesktop.org.

Name: Anonymous 2006-02-06 17:22 (sage)

xclip

Name: Anonymous 2006-02-06 19:43

While you guys waste your lives trying to get desktop Linux to a level of usability fractional to that of proper systems like Mac OS X and Windows XP, I'm actually getting work done on my Windows XP system.

Just thought I'd let you know.

Name: Anonymous 2006-02-06 22:59 (sage)

>>32

Work?  Fuck that shit.  I'm playing games and surfing pr0n.  It's what computers were made for!

Name: Anonymous 2006-02-07 8:55

>>32
>>33
Both of you win, hence I declare a draw

Name: Anonymous 2006-02-09 18:52

When Linux doesn't take days to configure and has halfway decent sound support (whoever invented "sound servers" like ESD and aRts should be shot) is when people will start making games for the OS. In other words. When Linux manages to become less shitty than windows for general use is when people will make games for it.

Name: Anonymous 2006-02-09 22:05

>>35  ESD and aRts are users who don't have a full-duplex sound card.  Only recently has ALSA included software mixing.  Now developers just have to ditch their OSS code with ALSA code.

Name: Anonymous 2006-02-09 22:45

You guys know about the various UT linux versions, k? (best PC FPS)

Name: Anonymous 2006-02-10 1:32

>>32
Troll much? I spent an hour today helping my CS teacher try to get permissions on Mac OS X Server set up, and they still don't work, since Apple has a server administration interface made of bloat and fail, with about ten ways to do the same thing that all conflict with each other. On a Linux server, he could have done a simple "chgrp -R class foo && chmod -R g=rw,o= foo". And let's not get started on how my Linux system is easier and more convenient to use than any Windows system I've ever touched.

>>35
Since when does Linux take days to configure? Even Gentoo can be installed in a day or so, if you let it compile overnight. If you're taking days to set up Linux, you need to shoot yourself.

Name: Anonymous 2006-02-10 2:30

Even Gentoo can be installed in a day or so, if you let it compile overnight.

SIGN ME RIGHT UP!

Name: Anonymous 2006-02-10 6:31

Even Gentoo can be installed in a day or so, if you let it compile overnight.

srsly? It takes 4-5 hours to install on a sub-par computer FYI. Longer on an archaic computer, 18 hours.

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