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US animation that has FAILED.

Name: Anonymous 2004-12-24 15:08

This is a list of US animation that attempts to break the barrier of the kid/teen demographic, usually by featuring more sex, violence, or "coolness" in some way. In most cases, these fail to gain any respect, yet at some point someone must have said "this will raise the bar for US animation and usher in a new era of mature, sophisticated animated films and series that can be enjoyed by the masses in an uninhibited form of creative expression that knows no bounds."

-Invasion America, short lived miniseries by Steven Spielberg, used typical WB animation but attempted to be more mature than the average saturday morning cartoon by having a somewhat serious storyline and an occasional risque comment. Nobody cared because it still looked and felt like an average WB cartoon, and wasn't particularly groundbreaking.

-Heavy Metal 2000, attempted to revive the cult hit Heavy Metal while adapting a story from its magazine. Rather than provide unique stories from multiple authors, it became a typical "testosterone-driven female kills and maims in a world full of sex and violence." Little character development or backstory (for example, her tight red outfit and cool sword simply appear with little explanation). Suffers from "trying to be hardcore" syndrome.

-Sin: the movie, based off the game, attempts to deliver an interesting and somewhat epic story in the style of anime. It actually has an interesting feminine character, and at least a little plot. But mostly its an excuse for tons of action scenes, and still suffers from "tries to be hardcore" syndrome. It also has a poor resolution, as the main villainess simply falls off camera, whispering "I'll be back if they ever make a sequel." Another strange note is the subtitles for the Japanese version have completely different dialogue in some places.

-Anastasia: Could have been a serious and dramatic period piece. Actually it was, but it was incredibly superficial and didn't address important historical issues such as death. It tries to be epic, but since it tones down and kiddifies the truth, and ends up being more like a Disney movie than anything else.

-Titan A.E: While not an adult movie, the previews at least implied it could have been en epic, serious sci-fi movie. Instead it turned into a WB style teen movie with limited plot or depth. Typical mindless unsympathetic villains, no real drama or emotion attached to the loss of Earth, and annoying attempts to be hip and cool through the middle. The amount of money spent on this and Anastasia caused the sutdio to go bankrupt.

-Final Fantasy: the Spirits within: Expectations included: Epic sci-fi movie, epic plot in the style of FF games, and a groundbreaking CGI movie that could revolutionize animated movies in the US for an older audience. Instead, it aspired to be a B-grade hollywood movie.

-The Animatrix: Eh. Some parts were cool. Not all of them were that great. Might have carried the "adult animation" genre forward, or widened its audience, but not significantly.

Movies I haven't viewed: Lady Death, Van Hellsing: The London Assignment, and Chronicles of Riddick: Dark Fury.

Conclusion: The animation market wants to expand to an older audience. It tries to breakthrough into the mainstream, in hopes that ones of its features will be immensely popular, create a fanbase, and make lots of money for its producers. But it hasn't, due to the following challenges:

-Hardcoreness. The assumption that "more mature" means more sex and violence, and that a huge teen/adult male audience will flock to it. The faultiness here is that bad action movies already exist. Good ones at least have a plot and likeable characters.

-Broadening genres. Besides action and sci-fi, there isn't much. Perhaps they feel there isn't room to cater to more niche audiences, such as a female oriented drama, comedy, or satire.

-Licensing. Most of these are licensed to tap into some preexisting fanbase. One would assume this means "built in audience," but it also means "limited audience." You're taking "people who like watching X movie" and taking only a small percentage of those who'd watch an animated feature based on it. There are plenty of other sources to tap into, especially comics like in Japan. But hollywood would much rather spend money on a live action adaptation of a comic due to its broader appeal. The challenge is making an animated feature as good or better than a live action equivalent (Batman: Mask of the Phantasm vs Batman & Robin). Also, there are hundreds of independant comics that can be adapted, just look at any comics catalog. But companies are probably too scared to put any "risk" into telling a story with views that don't have mass market appeal.

-Perception of characters. We still use archetypes such as the muscleclad superhero and superheroine. There haven't been too many "normal" characters with interesting backstories, and I think part of this is fear of looking "weak." If you had a truly feminine girl with quirks and shyness, or a timid guy, then you wouldn't have an invincible flawless herop character. I think some people are afraid of showing a character who isn't perfect, or can't defeat the bad guys with one hand. There needs to be flaws and quirks and interesting backstories and personalities and little details, rather than assuming peole will like "generic invincible girl/guy."

-Curves. For some reason, people cannot draw curves. Ever see an ad or artbook that attempts to mimic the "anime" style? There's always something not quite right about it. I believe it has to do with social perception in different cultures, such as "we're tough and unyielding, so we have square jaws" vs "pretty cherry blossoms and kittens = soft pillowy cuddly girls that are excessively cute." Or, they think if females aren't presented as hard and strong, it makes them automatically look weak. But everything needs some amount of femininity to make it more believable. I think this conflict between "should I draw her like a soft harmless animal" or "should she act and talk like a guy" is what subtly seperates curved characters from WB geometric faced characters.

-Lack of funds. If it takes money to make money, how can you work on a more "independant" film if you don't expect it to break through the mass market? You create something cheap, with mass appeal, that has the potential to be wildly popular, so that you can gain capital and hopefully make that more unique, thought provoking epic you dreamed of. But step A never happens. Because the cheap mass market idea os too obivous, too superficial. And if you're going to do that, why make an action movie? Why not make animated porn?

Answer: Because you can only draw chicks that look like guys.

Disclaimer: The above opinion happens to be biased. And an opinion.







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Name: Anonymous 2006-07-02 22:07

>>1
Sin is Japanese made. All creators are Japs. Only dubbing and some of funding was by Americans. Japanese version is also like completely different movie and has better plot and dialogue. Animatrix was mostly(if not totally?) made by Japanese creators too.

Name: Anonymous 2006-07-02 22:09

>>123
Oh, forgot Spirit Within. It's TOTALLY Japanese made with no real American influence though American version was dumbed down.

Name: Anonymous 2006-07-04 6:47 (sage)

This is a weaboo conversation - only weaboos worry about cartoons and how childish they are.  Cartoons are for children, anybody who says otherwise is a fag.

Name: Anonymous 2006-07-07 14:10

>>125
You read all this thread to complain about it...damn,thats soooooo lame

Name: Anonymous 2006-07-08 2:47

>>126
no, I skimmed it.

Name: Anonymous 2006-07-08 17:48

FAGGOTS

Name: Anonymous 2006-07-09 23:39

AKIRA

Name: Anonymous 2006-07-10 6:26

ESURANCE

Name: Anonymous 2006-07-10 15:31

bwa ha ha ha Esurance..lol

Name: Anonymous 2006-07-19 13:48

Hears an idea create a script writting contest   tell the contestants that if they win it will be turned into a movie. But don't tell them it will be turned into an animated film. This insures that the contest will try to write a story to there best of there abillities with out being influenced by there preconceived notion animation.
Your bond to to get a few goods stories. Advertise in Literature magazines and at Liberal arts collages.


Name: Anonymous 2006-07-19 13:59

Interesting website on what makes a good story. It supposed to be for shortstories and novels but most of it could be applied to any medium
http://www.aaronshep.com/youngauthor/elements.html

Name: Anonymous 2006-07-24 8:33

EVERYTHING FROM JAPANAMAISIA IS SUPERIOR BEAUSE IT ISN'T AMERICAN AND THERE'S A CULT FOLLOWING FOR LOONY STUFF FROM THE FAR EAST.

On a mature level, there's a great old 20 minute Disney propaganda reel about the Nazis from the 1940s. It's got excellent "pre-anime" animation that outshadows all of the crap you see today and even provides an insight on german politics and expansionist policy of the day.

I like this since it requires thought and it requires the viewer to think about what they're watching rather than expecting a new development in the plot.

Anyways, you're too wrapped up in my opinions to understand what I'm talking about here and the goldmines that exist outside of conventional television and film mediums.

Look up "the Animation Show" on google, it's a DVD/Nation-wide tour of independent animators and studios. It features their best work and some modern classics like BitterFilm's rejected
animated by Don Hertzfeld.

You're a lazy fuck, I'll just give you the link to the page : http://www.animationshow.com/

Order the DVD and support independent artists instead of waiting for the mainstream to spoon-feed you your god damned entertainment.

Name: Anonymous 2006-07-24 17:06

>>134
oh man. education for death is great.

Name: Anonymous 2006-07-24 22:17

hey guy dragonball z def failed here haah but im in portugal not america

Name: Anonymous 2006-07-25 1:59

Well....that's not really news to anyone. :/

Name: Anonymous 2006-07-25 10:48

    I like the show more when it parodies the quixotic delusions of the workaday white collar world. It started as that. It enumerated and insulted all these absurd phenomenons that spring up from these lame cities. AKA: Theme resteraunts, bronzing crap, people's infatuations with dogs, porcelein figurines, the "wacky" tv variety show and its hypergesturing host, heterosexual executives and their homoerotic business friendships).

    But sometimes it denudes the parody so far that it just becomes arbitrarily bizarre. Which can have funny moments, but it doesn't take you along for the ride. It's like when somebody describes their really boring bizarre dream.

    I love this show. I think the freeze-frame facsimile style is able to highlight the haunting artistry of the individual moments of conversation that take place in towns like Jefferton. I love that it attacks this hilarious ideology that has taken over America, this "Entrepreneurship for its own sake" type thinking. Where people have fallen in love with the ideas of success, management, and just generally "making it happen." The mayor is the essence of this. He's like an abstraction of Steve Carell's character in "The Office." He loves himself, he doesn't listen, but he's honed in on the "popularity" of the concept of listening. So he has all these prefab reactions to people's ideas. "Yeah, " "Great!" "I love that Tom, " And then off to himself.

    The show needs to stick it to society. Like south park does. It's more abstract than south park, and more visual. It's awesome at it when it tries. Hatred of the lame suburban and business worlds is the inspiration for this show. It needs to be true to that inspiration.

Name: Anonymous 2006-12-03 4:03

>>49
Penny arcade is fucking shit.

Name: Anonymous 2007-01-10 5:52

what are all those haughty-taughty, psuedo intellelectuals doing on 4chan?
really, entertainment is just entertainment and its not proving to others about how deep or awesome you really are.
btw, my comments look crap because english isn't my first language and i'm only 14.

Name: Anonymous 2007-01-19 5:27

Hey, i actually enjoyed Titan A.E. but can't remember much of it because i went to see it many years ago when it was shown at the movies. So i can't remember many details.

Name: Anonymous 2007-03-27 11:36 ID:YUNXb32T

Home Movies

Squidbillies

12 oz Mouse

Name: Anonymous 2007-04-05 5:42 ID:cv7WvShu

I can't help but notice that no one's said anything about Avatar yet. That's a damn good show in my opinion, not only does the action rival that of any anime (if not succeed it occasionally), but the plot is good, it's funny, and the characters are well thought out.

...Or is that drawn by asian slave-animators and I just don't know yet?

Name: Anonymous 2007-04-11 4:08 ID:bL+rN+/z

CLUB WINX

Name: Anonymous 2007-04-21 10:23 ID:VwsJWqP8

>>144
You did it wrong.

Name: Anonymous 2007-04-21 10:39 ID:npD7Edig

>>142

What's Worng With Home Movies?

Name: Anonymous 2007-04-28 22:13 ID:JIGzrKH2

C'mon, Batman the Animated Series. Need I say more?
And of course the Simpsons.
And Johnny Quest.
And the Venture Brothers.
Ect.

Name: Anonymous 2007-05-02 1:18 ID:rQ3S0qFf

Does the Satanika animu count as US failnimation or animu weeaboory?

Name: Anonymous 2007-05-19 2:05 ID:bJeJL85j

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Name: Anonymous 2007-05-21 8:58 ID:CEuELMsB

I think it's the same thing that plagues a lot of TV, movies and animation is really about the same.  Writing is all but DEAD.  Studios seem to be allergic to complexity of any form.  You can't do a complex story that makes people *think*, you can't have moral ambiguity, you can't have a plot that makes people pay attention to the story.  That might turn off audiences. 

Most of the time they solved the plot-free movie/tv problem by covering it with purty 'splosions and sex scenes.  Or by doing a reality TV show.  Or by trying to drum up something "controversial", like gay kisses, a character uses the N-word, a teenager gets pregnant, sposal abuse, etc.  Anything to avoid having to create charaters that people care about, or plots that flow naturally. 

What you can have is lots of psuedo-controversy.  I remember watching in the early 1990's when "gayness" first came into the mainstream eye (not that hollywood wasn't gay before, just that the issue of homosexuality wasn't a big thing).  Every sitcom and other TV show was having "very special" pro-gay episodes.  Every one of them sucked hard.  They didn't bother with establishing a gay character that people would actually give a fuck about.  Too hard.  Instead, they had a new character come in for about half an episode and kiss the main character.  Then they disappeared -- forever.  They weren't even really gay *characters*, they were gay redshirts.  They existed only to be gay.

Scifi is in just as bad of shape as animation. A genre that started as a way to explore complex issues (Read Heinlein or Asimov, ie) has become a genre about nothing.  The throw away line in Sith about "you're with me or against me" was about as close to old scifi as anything in the last 10 years.  In most scifis, if they take on an issue, they take only one side. 

Name: Anonymous 2007-05-27 23:58 ID:MGgAXgr1

just so you know...

YOU'RE ALL ARGUING ABOUT FUCKING CARTOONS!

time to grow the fuck up.

Name: Anonymous 2007-05-30 20:54 ID:s6B6ouU3

>>151

And?

Does mocking strangers make your internet penis grow?

Name: Anonymous 2007-05-31 9:38 ID:PGNgWnYu

>>152
No. There's nothing to argue about is all. Gee all fucking touchy too I see.

Name: Anonymous 2008-11-02 6:52

ALL AMERIKKKAN ANIMATION =CRAP
JAPAN SUPERIOR ANIME BETTER

Name: Anonymous 2008-11-25 15:19

King of tables, master of cats

Name: Anonymous 2008-12-02 16:12



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Name: Anonymous 2009-05-01 19:46


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          ( ´∀`) < WATCH A GUY NAMED MAX HARDCORE HE KNOWS HOW TO THREAT GIRLS
        /    |    \________
       /       .|     
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  .    ノく__つ∪∪   \
   _((_________\
    ̄ ̄ヽつ ̄ ̄ ̄ ̄ ̄ ̄ | | ̄
   ___________| |
    ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄| |

Name: Anonymous 2009-06-18 15:26

im mexican, but i want to join the us marines

Name: Anonymous 2009-07-27 2:07

I think it's a great pity that Bob Clampett's JOHN CARTER OF MARS project (based on Edgar Rice Burroughs Barsoomian planetary romances and with design work by ERB's son and frequent illustrator, John Coleman Burroughs) never got beyond the test reel stage.  I think it would have revolutionized American animation.

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