It's obvious we're talking about the timeframe between 1980 and 2000.
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Anonymous2013-01-23 10:18
I think the idea some people in this thread are trying to get across is that anime is not quite the capitalist venture some of the young fans think it is (I'm not trying to make this a Young/Old divide, but it's just fact that the younger fans are born into a different idea of how they think the anime industry works)
Yes there has always been a moneymaking element in certain areas of anime (Gundam, Kids shows etc.) and nowadays money seems to come before everything else, but there was a time when none of that mattered. There was a time when "SALES" were just a means of measuring how popular a series might be.
It's not like a table of businessmen one day thought up the idea of 'anime' and suddenly it was created and everything was about LD/VHS/DVD/BD sales and marketable characters and concepts and how much they could earn from character goods. If anything, that's a very recent development as far as late night anime goes.
Many studios were started out of bedrooms with the 'employees' (What was realistically just Japanese kids with an interest in animation) not earning a salary and trying to juggle school/work around their hobby.
Even the biggest record labels today were bedroom operations - and this was before the days of the internet. The same applies to videogames too.
There might be lots of money and business interest in late night anime now, but this isn't how it always was and when the interest inevitably runs out (which it will) and companies like Sony realize there's no worthwhile money to be made (which there won't be), they will drop out and many of these studios will go back essentially to being much smaller.
Well, you also have studios that were started by people who split off from large studios like Sunrise and MushiPro.
Some people like Ikuhara and Hosoda probably left Toei because they were not allowed to work on anything else other than the brands that Yamakan mentioned like Sailor Moon or Digimon and One Piece.
How did the production committee start anyway? Most fans have that misconception that studios fund and benefit the most from their works when that isn't usually the case. I mean even looking at Kyoani's commercials, it's clear these guys want to do something different but they're still hampered by what I can only guess as a lack funding on their side so they have to meet the investors and producers demands.
Makes you wonder how Yuasa gets all of his stuff green-lighted though.
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Anonymous2013-01-23 10:18
>>8
Well even subsidiary companies have to stem from somewhere. The fact is that when you return to the source, it's always been a home made thing.
The production committee started in the 90s as basically a money pool of sorts to help ensure the the relevant parties which were beginning to get off the ground with their own studios etc. had money to fall back on in the event of disaster.
But as anime got popular in the 2000s the investors swiftly joined and took over as they saw the potential for money to be made.
The story isn't too dissimilar to what we see in the news every day, small companies perish and big companies buy them out eventually resulting in a monopoly which is never good news for a creative medium. It rarely works with retail outlets.
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Anonymous2013-01-23 10:24
Why don't OVA's nowadays look as good as they did in the 80s?
Then ignore it, and stop tarring everyone with the same brush just because you're angry people don't share the same opinion as you.
This is the reason /a/ is so shit and some of us prefer to use the text boards. So much silly jumping to conclusions, it makes the place unbearable to use.
If you're going to use the text boards at least use your brain and add something constructive to the discussion. This thread isn't going to 404 in a few hours, it'll stay here for everyone to see and laugh at for years to come. If you want to be retarded then copy and paste some ASCII art or something.