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Sakuga Thread #1

Name: Anonymous 2010-12-08 8:47

So here's an attempt at to get some long term Sakuga discussion going here.

Some Links:
The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
ANN - http://www.animenewsnetwork.com/encyclopedia/

English Sakuga Blogs:
http://aninomiyako.wordpress.com/
http://www.pelleas.net/aniTOP/

English Sakuga Twitters:
http://twitter.com/raito_kun
http://twitter.com/Duune99
http://twitter.com/kyouray
http://twitter.com/catsuka

To start things off, here's a Summer Wars MAD with Key animator's listed:
http://www.youtube.com/watch?v=hpoHxWV3IG0

Name: Casual /a/ lurker 2010-12-28 8:50

So lemme see if I got this right with an example.
Is the transformation scene from PSG some good sakuga?
If yes, then, good in regards to drawing or animation or both and how?

I don't really understand the concept between the two at great lengths, except the difference between a manga and an anime, but from what I think: does the drawing refer to the drawing style (Key / CLAMP / etc.) and animation to animation flow?

Name: Anonymous 2010-12-28 17:27

>Is the transformation scene from PSG some good sakuga?
Yes. Especially when they go from Chibi to that realistic look.

Both I figure.
The Art/Drawings are good because they are detailed.
The Animation is also good as it flows well from frame to frame.

There are some anime where the art is really good, but it lacks any good movement, off the top of my head, Casshern Sins did this often.

Then there are anime where the animators go off model and don't care for detail and rather focus on the expressive flow and movement, Birdy the Mighty Decode is an example of this.

Name: Anonymous 2010-12-28 20:32

>>42
>41 here
Thanks for clearing it up.

Name: Anonymous 2010-12-29 3:42

Does anyone know which animator animated which scene in Milky Holmes 12? The first half had good sakuga!

Name: Anonymous 2010-12-30 3:26

>Then there are anime where the animators go off model and don't care for detail and rather focus on the expressive flow and movement


This happens when the animation director doesn't correct the key animation submitted by an animator to model, so to speak. This isn't exactly a bad thing, though, since it lets the personality and individualism of the animator to shine through in the final product.

Name: Anonymous 2010-12-30 3:29

>>44
I heard it was a reference to Kanada's Genma Taisen, so it's interesting. Too bad I haven't watched the show though.

Name: Anonymous 2010-12-30 13:17

>This isn't exactly a bad thing, though, since it lets the personality and individualism of the animator to shine through in the final product.

That's true, but I've always wondered if this method of animation is what brings out laziness in certain animators.

"I just have to roughly draw this, the Sakuga Kantoku will correct it for me any way and I'll still get my measly paycheck"

I mean, not all Key Animator's have the same artistic ability, some just can't keep drawings on model while some are just lazy and probably rush through drawings.

Like I watched a bit of that documentary into Production IG on DannyChoo.com, they said if you can't do a single sheet in under 20 minutes then you aren't fit for the workplace.

Though as you say sometimes when the kantoku lets the key animators do their own work and trusts in them, usually when they have some talented people then it can work wonders.

Name: Anonymous 2010-12-30 13:31

>>47
Well, some directors and animation directors are complaining of doing a lot more work now because of mistakes in the key animation at times, so it's a really tricky balance to pull. But when it works, it really does work. Some directors/animation directors just have the right instinct in gathering the right mix of people to work for them. In regards to that personality thing, I'd say Yasunori Miyazawa's work in PSG 6 is an example of that in action for recent TV anime.

Name: Anonymous 2011-01-01 3:53

Copypastaing from /a/

The results for Best Animation Sequences in an Anime Series [2010]
Note: OPs, EDs, Movies and OVAs were not assessed.

-/a/ is Full of Retards Award-
This is the award for most nominations from /a/ who will by default pick something with few frames, lots of video effects and reliance on audio. Never change /a/!
---Fly Away Now (Panty and Stocking with Garterbelt, multiple episodes)

-Most Painfully Obvious Use of Rotoscoping Award-
Referencing is commonplace in anime. Backgrounds are often referenced from photographs of real world locations, effects such as explosions are often referenced from action movies and character animation is to a more jarring degree referenced or even traced from other sources. This award points out the most jarring use of animation reference of the year.
---Mirror Sequence (Working!!, ep13, 0:30 - 1:00)

-Cinematic Timing Award-
Lawlidonno.
---Futaba On Ice (Mitsudomoe, ep9, 21:55 - 23:20)

-Most Stylish Effects Award-
Effects are often critical in animation to sell an action, done poorly an effect will ruin the feeling of a scene so it's critical that effects be done well. But more than just being technically impressive effects help define the feel of an animation as a whole. This award is given to effects that go beyond mere realism and instead imprint the feeling of the world on the viewer.
---Fireworks Attack (Tatami Galaxy, ep1, 8:00 - 8:30)

-Greater Than It's Parts Award-
If you pause the animation and go through frame by frame you'll find QUALITY but sometimes animators just have to animate and those 1/30 of a second frames are too time consuming to detail when you're drawing a flurry of ones. As long as the motion makes sense in the end that's all that really matters and sometimes it impacts the viewer more than clean lines ever could.
---My Pain Is Far Greater Than Yours (Naruto Shippuuden, ep167, 4:16 - 4:20)

-Best Sequence Award-
There's nothing need to be said for this, you simply need to watch it.
---Gurly Brawl (Panty and Stocking with Garterbelt, ep6, 16:00 - 18:00)

Name: Anonymous 2011-01-02 13:22

Finally, Horiguchi updated her website.
http://www.geocities.jp/dochibibi/

Name: Anonymous 2011-01-03 21:36

Was the Working scene really rotoscoped? I thought it was just the animator's talents.

Name: Anonymous 2011-01-04 3:07

>>51
Not him, but when I watched it, the scene looked very much like it was rotoscoped.

Name: Anonymous 2011-01-05 7:49

>>51
Are you blind? It's a straight up video trace. Her form in that scene has zero consistency with the rest of the series.

Name: Anonymous 2011-01-05 13:25

Name: Anonymous 2011-01-05 14:56

>>54
That guy supposedly does very good work. Though I haven't seen any to be sure.

Name: Anonymous 2011-01-06 15:34

Name: Anonymous 2011-01-06 16:43

BahiJD is pretty talented http://www.youtube.com/watch?v=Oc_y3eAgIcI

>You Yoshinari Design Works
Was that the one being sold at comiket?

Yumekui Merry OP:
http://www.youtube.com/watch?v=Ey0vWKkeN18
Yumekui Merry opening staff: Masahiro Fujii as sakkan, key animation by Hironori Tanaka, Ken Ootsuka, Hiroshi Tomioka and some others

Madoka Magica OP:
http://www.youtube.com/watch?v=Jgd_sBdSb5U
Takashi Mukouda, Kenichi Kutsuna, Abe, Imamura
Hironori Tanaka also worked on the episode.

Name: Anonymous 2011-01-06 20:25

X JAPAN - X (from X2)
http://www.youtube.com/watch?v=hxgoGzX7xfs

Director: Rintaro

Character Design/Animation Director: Nobuteru Yuki

Key Animation:
Yoshinori Kanada
Yoshiharu Ashino
Kitaro Kosaka
Kunihiko Sakurai
Masahiro Kimura
Masahiro Sekino
Yoshihito Hishinuma
Kazuya Tsurumaki
Kazuhiro Soeta
Takuo Noda
Satoshi Tazaki
Umetaro Saidani
Masayuki Kobayashi
Sakae Fujita
Tetsuro Aoki

Name: Anonymous 2011-01-07 1:14

>>56
Isn't that site Kou Yoshinari's blog?

Name: Anonymous 2011-01-11 14:36

Name: Anonymous 2011-01-12 8:49

>>60
That's actually pretty awesome. Norio Matsumoto and Hisashi Mori's shots are the stand-outs, as expected. That guy Naotoshi Shida also does good work; I like the way he draws his FX.

Name: Anonymous 2011-01-16 6:55

Name: Anonymous 2011-01-18 6:13

So like are there any interviews or shit about the animators? Anything about how they work?

Name: Anonymous 2011-01-18 8:24

>>63
There are interviews with Tadashi Hiramatsu and Toshiyuki Inoue on Anipages, which is up there in the OP.

Name: Anonymous 2011-01-18 13:52

じゃにか倶楽部 井上俊之のブログ
Toshiyuki Inoue's Blog
http://www.janica.jp/club/modules/inoue/

Name: Anonymous 2011-01-18 14:52

>>65
I hear Inoue got himself involved in some scandal in Janica itself or whatever it's called.

Name: Anonymous 2011-01-19 1:57

Name: Anonymous 2011-01-19 12:08

Name: Anonymous 2011-01-19 22:26

テスト

Name: Anonymous 2011-01-19 22:26

wo nii chan rameeee

Name: Anonymous 2011-01-19 22:31

viewwwwwwwww

Name: Anonymous 2011-01-19 22:34

>>70-71
kichigai

Name: Anonymous 2011-01-19 22:34

yutapon is Cancer of BONES.
Do you understand?
stupid fuckin amerikans.

Name: Anonymous 2011-01-19 22:47

http://www.youtube.com/watch?v=5G0P2Cb5xGg
Hiroyuki kitakubo is a genius!!.

Name: Anonymous 2011-01-19 23:03

I warn you.
Sakuga is Japan of fine and culture.
Do not touch it.
Because you are a filthy pig.
Please come here, if you want to complain about it.
外国産糞豚ども待ってるぞ

作画を語るスレ1911
http://kamome.2ch.net/test/read.cgi/asaloon/1295326709/

Name: Anonymous 2011-01-20 2:43

Name: Anonymous 2011-01-20 12:42

>>76
lol wut?

Name: Anonymous 2011-01-20 23:49

Oh wow haha.
Looks like we were "invaded" by the 2ch Sakuga thread.
I didn't think we deserved such attention.
>>73
>stupid fuckin amerikans
That's not true.
I started this thread and I am from England. I have a friend from Romania who is also interested in Sakuga. I am sure many people who have posted here are also not from America. Just because we speak English doesn't mean we are all Americans.

Though what's the point in being angry its not like we are making fun of Japan - its the opposite - its because we enjoy the animations of Japan that we have this thread in the first place, so what's with all the hatred?

Name: Anonymous 2011-01-21 1:58

>>78

I wouldn't even bother.. they just be trolling.

Good job creating a sakuga thread. I might stick around here. By the way I wrote the article http://washiblog.wordpress.com/2011/01/18/anime-production-detailed-guide-to-how-anime-is-made-and-the-talent-behind-it/

Because it was linked here I found out about the thread!

Name: Anonymous 2011-01-21 1:58

>>78
>Looks like we were "invaded" by the 2ch Sakuga thread

While it would be nice to have our Japanese friends here, I think these guys are just trolls, though.

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